Search found 135 matches

by bighara
Wed Aug 26, 2020 1:10 pm
Forum: Castle Whiterock
Topic: Unmarked Map of Morrain?
Replies: 1
Views: 2080

Unmarked Map of Morrain?

Looking for a map of Morrain that doesn't have modules' locations tagged on it. I wanted something for my players. Fan made is fine as long as it's accurate to the product info.
by bighara
Wed Jul 19, 2017 7:00 am
Forum: DCC RPG General
Topic: Reverse dungeons/Monster PCs in DCC?
Replies: 6
Views: 6180

Reverse dungeons/Monster PCs in DCC?

Anyone? Bueller?
by bighara
Tue Jul 11, 2017 7:35 am
Forum: DCC RPG General
Topic: Just curioius do people have campaigns that go past level 5?
Replies: 14
Views: 18985

Re: Just curioius do people have campaigns that go past leve

I would be curious how folks would rate the power levels of characters that get past what I consider "mid-range" (4-6th ish). Coming more from a Classic B/X background, I think of PCs as pretty darned fragile even at higher levels. The biggest differences at higher levels are better saves and access...
by bighara
Wed Jun 14, 2017 3:15 pm
Forum: DCC RPG General
Topic: B2: DCC-style
Replies: 9
Views: 13902

Re: B2: DCC-style

@Raven Crowking: I like the idea of using the DCC charts to make something unique @Blood Axe: That partially speaks to the compartmentalization I mentioned before. I don't disagree entirely, but it goes back to how much one deviates from the original premise and format of the adventure. I could see ...
by bighara
Wed Jun 14, 2017 6:17 am
Forum: DCC RPG General
Topic: B2: DCC-style
Replies: 9
Views: 13902

Re: B2: DCC-style

Looking over my notes from the B2 read-through, I'm left wondering about the multiple humanoid lairs in the Caves. Originally, I suppose it was deemed a good way to introduce fledgling gamers to the various monsters that they would encounter throughout their experiences with D&D. In a "traditional" ...
by bighara
Mon Jun 12, 2017 12:00 pm
Forum: DCC RPG General
Topic: Keep on the Borderlands, Unknown- reprints ? DCC
Replies: 26
Views: 24558

Re: Keep on the Borderlands, Unknown- reprints ? DCC

I think the bandits could be a scout party of wasteland chaos marauders :)
by bighara
Mon Jun 12, 2017 8:48 am
Forum: DCC RPG General
Topic: B2: DCC-style
Replies: 9
Views: 13902

Re: B2: DCC-style

I think that, if you are going to DCC-ify B2, you should be aware that some of the Brave Halfling products seem to be directly inspired by that module. While The Ruins of Ramat has some tangential connection to the lizardman mound on the wilderness map, The Vile Worm maps pretty directly to the mad...
by bighara
Mon Jun 12, 2017 7:19 am
Forum: DCC RPG General
Topic: B2: DCC-style
Replies: 9
Views: 13902

B2: DCC-style

Branching from this thread. After going back and forth in the aforementioned thread, I compiled a reading list of Keep-related products. These include the original B2, TSR's Return to the Keep on the Borderlands , and two Kenzer products: Little Keep on the Borderlands and Frandor's Keep . So far I'...
by bighara
Thu May 18, 2017 11:22 am
Forum: DCC RPG General
Topic: Keep on the Borderlands, Unknown- reprints ? DCC
Replies: 26
Views: 24558

Re: Keep on the Borderlands, Unknown- reprints ? DCC

Blood Axe wrote:Keep drinking until you finish the whole adventure DCC style! :D
Maybe I could set up some sort of booze subsidy via Patreon... :wink:
by bighara
Tue May 16, 2017 5:01 pm
Forum: DCC RPG General
Topic: Keep on the Borderlands, Unknown- reprints ? DCC
Replies: 26
Views: 24558

Re: Keep on the Borderlands, Unknown- reprints ? DCC

Even though this adventure isn't really in the style of DCC, I'd love to play it with DCC rules. I'd like to see the maps drawn in DCC style. Ah, but it CAN be: What is the chaos cult doing in those caves? Maybe they're digging for something (or someONE). Is the hermit mad because he saw too much? ...
by bighara
Sun May 14, 2017 9:10 am
Forum: DCC RPG General
Topic: Keep on the Borderlands, Unknown- reprints ? DCC
Replies: 26
Views: 24558

Re: Keep on the Borderlands, Unknown- reprints ? DCC

GnomeBoy wrote:
bighara wrote:I've always liked the idea that the Caves...
Well, that's just genius. :D
Sigged!

(To be fair, I may spend a bit TOO much time thinking about KOTB in general. :lol: )
by bighara
Sun May 14, 2017 4:49 am
Forum: DCC RPG General
Topic: Keep on the Borderlands, Unknown- reprints ? DCC
Replies: 26
Views: 24558

Re: Keep on the Borderlands, Unknown- reprints ? DCC

I've always liked the idea that the Caves (or "Mines" in HackMaster) were sort of a humanoid "ghetto." (In the original ethnic sense, not the racial.) You have to imagine that so many different humanoids living in close proximity would indicate either a strong, central leadership (evil cultists) or ...
by bighara
Fri May 12, 2017 6:05 am
Forum: Judges' Forum
Topic: Generating loot for "corpses of countless victims,..."
Replies: 4
Views: 7824

Re: Generating loot for "corpses of countless victims,..."

Random encounters
Disease
Vermin bursting forth from the bloated corpse they were searching
Negative reactions from anyone they meet after from the gawdzawful stench that clings to their clothes and equipment.
by bighara
Fri May 12, 2017 5:00 am
Forum: DCC RPG General
Topic: Keep on the Borderlands, Unknown- reprints ? DCC
Replies: 26
Views: 24558

Re: Keep on the Borderlands, Unknown- reprints ? DCC

I don't own "Return" but I have the others.

As long as we're discussing some of the Hackmaster stuff, "Frandor's Keep" (the HM Basic module they released with their newer edition) has some nice bits in it too. They removed a little of the parody elements, but it's still fun.
by bighara
Mon May 08, 2017 4:45 am
Forum: DCC RPG General
Topic: Keep on the Borderlands, Unknown- reprints ? DCC
Replies: 26
Views: 24558

Re: Keep on the Borderlands, Unknown- reprints ? DCC

Dig up a copy of the old Hackmaster module "Little Keep on the Borderlands." It's got some fun stuff in it.
by bighara
Mon Apr 24, 2017 12:04 pm
Forum: DCC RPG General
Topic: Where to buy figures for DCC?
Replies: 17
Views: 16909

Re: Where to buy figures for DCC?

Time to get that 3D printer... :D
by bighara
Thu Apr 20, 2017 4:50 am
Forum: Judges' Forum
Topic: NPC exposition and endless flavor text
Replies: 9
Views: 13433

Re: NPC exposition and endless flavor text

GnomeBoy wrote:So, right away, I'm wondering why this former adventurer isn't going in to save their own child...
He's gone to seed a bit. It ties in with what happened years before. He also doesn't quite live up to his press. :wink:
by bighara
Tue Apr 18, 2017 4:35 am
Forum: Judges' Forum
Topic: NPC exposition and endless flavor text
Replies: 9
Views: 13433

Re: NPC exposition and endless flavor text

The backstory (yeesh! I hate that word) is for the adventure itself. The past events that led to the current situation. I want the PCs to at least have the opportunity to know these things going in, because they might learn more about what's actually happening that way. Ahh. Maybe I'm just overcompl...
by bighara
Mon Apr 17, 2017 10:50 am
Forum: Judges' Forum
Topic: NPC exposition and endless flavor text
Replies: 9
Views: 13433

NPC exposition and endless flavor text

Working on a funnel and part of the premise is the local lord is a former adventure who wants the 0-levels to go into the scary place and find his abducted child. What I want is to explain a little of the relevant background information that the NPC would know. What I don't want is to have paragraph...
by bighara
Tue Apr 04, 2017 9:32 am
Forum: DCC RPG General
Topic: DCC Mags
Replies: 9
Views: 8889

Re: DCC Mags

I forgot to mention The Gongfarmer's Almanac, which, being free in pdf on RPG Now, should belong to everyone! http://dcctreasures.blogspot.ca/ The above link will take you to a blog where you can find every issue of Crawl, Crawling Under a Broken Moon, and Crawljammer described. The Winter Issue of...
by bighara
Tue Apr 04, 2017 4:17 am
Forum: DCC RPG General
Topic: DCC Mags
Replies: 9
Views: 8889

Re: DCC Mags

I am, of course, kidding.

Mostly I am looking for fun/inspirational content to help me with fairly standard fantasy-based DCC games.

That's not to say the occasional robot couldn't make an appearance. ;)
by bighara
Mon Apr 03, 2017 10:33 am
Forum: DCC RPG General
Topic: DCC Mags
Replies: 9
Views: 8889

Re: DCC Mags

Raven_Crowking wrote:Recently?

D.A.M.N.!

(But I wrote three pieces for the current issue)
You miserable shill, you. :wink:
by bighara
Mon Apr 03, 2017 8:17 am
Forum: DCC RPG General
Topic: DCC Mags
Replies: 9
Views: 8889

DCC Mags

OK people. If you could recommend only ONE mag for DCC goodness, which would it be?
by bighara
Mon Apr 03, 2017 5:02 am
Forum: Judges' Forum
Topic: Corpse issues
Replies: 5
Views: 8267

Re: Corpse issues

It's a dead chicken, right? 1) An adult hen or rooster is maybe 10 pounds? Traps designed to catch people might not be triggered by such a low weight 2) That sucker is going to start smelling pretty quick. Wandering monsters much? 3) As the players smack the dead bird into doors and walls, it may st...

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