Search found 35 matches

by serendipitous
Sat Jul 18, 2020 5:16 pm
Forum: Judges' Forum
Topic: core book (images of women) really bad for me. Don't want players to lose their characters. Ideas?
Replies: 10
Views: 7986

Re: core book (images of women) really bad for me. Don't want players to lose their characters. Ideas?

Thanks to everybody. Also, I realize that just because something drives me batty doesn't mean it is inherently flawed. I'm grateful for y'all's help. I wish that all the images of females in the DCC books were images of females that men would be willing to role-play around their daughters. I am the ...
by serendipitous
Mon Jul 13, 2020 10:21 pm
Forum: Judges' Forum
Topic: core book (images of women) really bad for me. Don't want players to lose their characters. Ideas?
Replies: 10
Views: 7986

Re: core book (images of women) really bad for me. Don't want players to lose their characters. Ideas?

Raven_Crowking wrote: Mon Jul 13, 2020 2:16 pm Find art you prefer. Print it on fairly thick paper or tab stock, at a size that matches the images you find offensive. Then, image by image, replace the art.
Well, that's clever and kind. Plus much, much better than post-its. Thank you for the actionable, effective idea.
by serendipitous
Mon Jul 13, 2020 12:11 pm
Forum: Judges' Forum
Topic: core book (images of women) really bad for me. Don't want players to lose their characters. Ideas?
Replies: 10
Views: 7986

core book (images of women) really bad for me. Don't want players to lose their characters. Ideas?

Y'all have been a lot of help. The campaign is going pretty well, but I'm having trouble mastering the rules because I just hate picking up the core book. Yesterday I was doing pretty well, going over material in the back, and just got stopped by the cartoon at the bottom of the Humanoid Table on p....
by serendipitous
Fri Jun 26, 2020 9:48 am
Forum: All things A-R-T related
Topic: request: 50/50 gender split in art + gender-match in realism, % body clothed
Replies: 15
Views: 12146

Re: request: 50/50 gender split in art + gender-match in realism, % body clothed

i think that this shows that dcc "iconics" are really inclusive in every possible way. and girl band as opposed to boys band. tongue in cheek witticism. you could say that shana is chaka khan and you know she is every woman. Hmmm.... Let me be sure I understand. I'm hearing two arguments ...
by serendipitous
Wed Jun 24, 2020 12:49 pm
Forum: Magic and Spells
Topic: guide to making DCC gods/patrons?
Replies: 3
Views: 3199

Re: guide to making DCC gods/patrons?

Raven_Crowking wrote: Wed Jun 24, 2020 11:46 am This might help:

https://ravencrowking.blogspot.com/search?q=patron
Yes, yes it will. Thanks!
by serendipitous
Wed Jun 24, 2020 8:14 am
Forum: Judges' Forum
Topic: building largish NPC groups: how to do this efficiently?
Replies: 6
Views: 4389

Re: building largish NPC groups: how to do this efficiently?

brief update: first session, with lots of yeti, went well! This was my "session 0" + intro to adventure. I clearly have a lot to learn, so that's humbling! and the players had a good time with the yeti + went gloriously off-script. I had to call a bio-break and brainstorm with my husband, ...
by serendipitous
Wed Jun 24, 2020 8:10 am
Forum: Magic and Spells
Topic: guide to making DCC gods/patrons?
Replies: 3
Views: 3199

guide to making DCC gods/patrons?

I was wondering if y'all know of a resource, reddit page, blog post, PDF, etc. that would help one design a god/patron. One that is rules-sensible and DCC-funky; that plays well while retaining DCC flavor.

thanks for thoughts/pointers.
by serendipitous
Sat Jun 20, 2020 9:46 pm
Forum: All things A-R-T related
Topic: request: 50/50 gender split in art + gender-match in realism, % body clothed
Replies: 15
Views: 12146

Re: request: 50/50 gender split in art + gender-match in realism, % body clothed

:D to see your thoughts, catseye yellow! Argument would be more convincing if the band were all- women . Girls: not the same thing. Really not. Also more convincing if the clothing standards were gender-balanced. As it stands, reminds me of an Italian scientist at an (also-Italian) seminar on inclus...
by serendipitous
Fri Jun 19, 2020 3:51 pm
Forum: Judges' Forum
Topic: building largish NPC groups: how to do this efficiently?
Replies: 6
Views: 4389

Re: building largish NPC groups: how to do this efficiently?

GnomeBoy, thanks for specific suggestions + your link to cool creatures. Am re-reading carefully, taking notes. Likewise Raven_Crowking, very useful link & those do look like great creatures to include in the slave caravan. I'm really grateful, was a bit daunted but I've already told the players...
by serendipitous
Fri Jun 19, 2020 11:17 am
Forum: DCC RPG Community
Topic: a
Replies: 12
Views: 13675

Re: Houston, Near Ellington Field

I looked and now I figure I ought to say something ... Hi! I've been to Houston. Nice place, esp. in the fall. Another source for finding folks, but it won't run high to DCC: https://www.rpgtablefinder.com/ . And this mayn't suit your circumstances or personality, but a few years ago I bumped my typ...
by serendipitous
Fri Jun 19, 2020 11:08 am
Forum: Judges' Forum
Topic: Dark but not too dark...
Replies: 3
Views: 3478

Re: Dark but not too dark...

Our group recently got apathetic in a couple of campaigns. I think there were two problems: First, one campaign just killed you if you had the least thread of nobility. As in, you had to be willing to just throw NPCs under the bus if you didn't want to get killed; or maybe just spend most of your ti...
by serendipitous
Fri Jun 19, 2020 10:55 am
Forum: Judges' Forum
Topic: building largish NPC groups: how to do this efficiently?
Replies: 6
Views: 4389

building largish NPC groups: how to do this efficiently?

First, thanks just so much for all y'all's help. My players seem to be having a grand time. Next up for my players, who have come out of a tech-ed out version of "Frozen in Time": they have stumbled into the encampment of intelligent yeti who had them drop their weapons & are offering ...
by serendipitous
Fri Jun 19, 2020 10:36 am
Forum: DCC College - New Judges Start Here
Topic: That dice chain
Replies: 20
Views: 11876

Re: That dice chain

Am newbie, and have players who have done DCC before so they're unfussed generally, but am -- I don't know at this point, seconding or thirding or maybe fourthing? -- gnomeboy's ordinary dice approach. This what we're doing. I think that the only player with the actual DCC dice is my also-a-judge pl...
by serendipitous
Tue Jun 16, 2020 1:34 pm
Forum: Rules discussion
Topic: Rounds vs turns and timekeeping
Replies: 10
Views: 10303

Re: Rounds vs turns and timekeeping

but in combat, ho rounds vs turn work. if i cast a spen and it lasts for 03 rounds, vs i cast a spall and it lasts for 03 turns? Combat always "rounds up" to at least 1 turn. If you cast a spell lasting 3 rounds, it lasts for 3 rounds during combat. So 30 seconds. If you cast a spell last...
by serendipitous
Tue Jun 16, 2020 1:32 pm
Forum: Rules discussion
Topic: Rounds vs turns and timekeeping
Replies: 10
Views: 10303

Re: Rounds vs turns and timekeeping

What Raven said. Does the effect last 1d8 x 10 seconds or 1d8 x 10 minutes? If it says rounds, then it's 10-80 seconds of time. Similarly, there's a trap in Tower of the Black Pearl that activates after 3 rounds. When I've run this, I've just let the players say what the characters are doing and gi...
by serendipitous
Sun Jun 14, 2020 4:29 pm
Forum: Judges' Forum
Topic: best resources for tech-ing things out?
Replies: 5
Views: 4213

Re: best resources for tech-ing things out?

@GnomeBoy: thanks, that is very helpful. Extremely.

And, as you say, much more do-able than starting de novo esp. since I'm not all that familiar with DCC yet AND I don't want to break it for my players who love it.
by serendipitous
Sun Jun 14, 2020 10:42 am
Forum: DCC College - New Judges Start Here
Topic: The Least You Need to Know? or: quick-start for judges
Replies: 14
Views: 7952

Re: The Least You Need to Know? or: quick-start for judges

@serendipitous, that's pretty hardcore of you to be playing something you find offensive! Well done in separating the system from the material. .... .... I think Goodman Games is up to the challenge going forward -- they seem pretty decent, and lately I've noticed a shift in their art that seems to...
by serendipitous
Sat Jun 13, 2020 10:23 am
Forum: Judges' Forum
Topic: best resources for tech-ing things out?
Replies: 5
Views: 4213

Re: best resources for tech-ing things out?

...tech-based causality... So I saw this post before, but wasn't clear on what those words meant. But based on the second post, I guess you want less magic and more technology... But is is, magic IS technology, or is it technology INSTEAD of magic? Because the possible answers are very different, d...
by serendipitous
Thu Jun 11, 2020 7:46 pm
Forum: DCC College - New Judges Start Here
Topic: The Least You Need to Know? or: quick-start for judges
Replies: 14
Views: 7952

Re: The Least You Need to Know? or: quick-start for judges

@RavenCrowking, no I hadn't really thought to do that. Thanks for the link (and for your work on this) -- will head over & take a peek!

ps -- and: thanks so, so much for the encouraging words
by serendipitous
Thu Jun 11, 2020 11:40 am
Forum: DCC College - New Judges Start Here
Topic: The Least You Need to Know? or: quick-start for judges
Replies: 14
Views: 7952

Re: The Least You Need to Know? or: quick-start for judges

@finarvyn -- I get the benefit of modules. If this were D&D 5e I'd probably be module-stitching for this. However, things are hard enough these days and I just don't have the psychological reserves to deal with the gender stuff in DCC modules. I do not want to ever run another module that assume...
by serendipitous
Thu Jun 11, 2020 10:54 am
Forum: Judges' Forum
Topic: best resources for tech-ing things out?
Replies: 5
Views: 4213

Re: best resources for tech-ing things out?

Well, thought I'd keep y'all posted. In case it is helpful to anybody else. I ordered MCC and it definitely will be useful. I'm trying to build a campaign as I go, and sort of threw myself into it unprepared when our DM took an unexpected hiatus and I wanted to come up with a fun game for our group,...
by serendipitous
Thu Jun 11, 2020 10:17 am
Forum: All things A-R-T related
Topic: request: 50/50 gender split in art + gender-match in realism, % body clothed
Replies: 15
Views: 12146

Re: request: 50/50 gender split in art + gender-match in realism, % body clothed

Litzen, thank you for your kind reply. I think my original post may have seemed (been?) aggressive. Sigh. Not the intent; and I know that the artists work hard and I believe that they are good folk. I'm just wishing that I could prep for my game without the art right now. I'm feeling pretty raw and ...
by serendipitous
Sat Jun 06, 2020 3:40 pm
Forum: All things A-R-T related
Topic: request: 50/50 gender split in art + gender-match in realism, % body clothed
Replies: 15
Views: 12146

request: 50/50 gender split in art + gender-match in realism, % body clothed

As I'm working through a good amount of DCC material right now (newbie judge here!) I wanted to make a request. Going forward, would y'all who produce DCC art (and who don't do this already) consider bringing the gender balance to 50/50 in your artwork, and also matching the nudity/body realism in m...
by serendipitous
Sat Jun 06, 2020 3:25 pm
Forum: DCC RPG General
Topic: keeping character generation session fun on Zoom
Replies: 7
Views: 5724

Re: keeping character generation session fun on Zoom

Thanks, everyone for your help. The initial funnel (we're not through yet -- prob finish it Monday) went well, my players had fun, I see tons of room for improvement. @Raven_Crowking -- I will think about that. I'm still leaning toward some sort of Session 0, partly b/c the group is pretty big (7 pl...

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