Search found 4 matches

by SublimeSabrosa
Fri Nov 01, 2019 10:37 am
Forum: DCC RPG General
Topic: Introductions Thread - Join the Band!
Replies: 509
Views: 668076

Re: Introductions Thread - Join the Band!

Hello I'm Chris, Been playing RPG's since the early 80's. Got started with Basic DnD, Travellar and Top Secret. Didn't play PnP for a long time until about 5 years ago and got into DnD 5e. I was looking around for something different a couple months ago and found DCC, then I found Hubris. I'm kickin...
by SublimeSabrosa
Fri Nov 01, 2019 10:31 am
Forum: DCC RPG Adventure Modules
Topic: DCC modules best suited for "Hubris"
Replies: 2
Views: 15026

Re: DCC modules best suited for "Hubris"

Sorry for the even later response ... Have you found or used any modules that fit for your campaign? I'm kicking off my first run of DCC tomorrow, will be using Hubris, with the Creep, Skrag, Creep Halloween module as the funnel. I'm going through the module and adding things from Hubris, like the r...
by SublimeSabrosa
Wed Oct 02, 2019 11:42 am
Forum: DCC RPG Adventure Modules
Topic: Spoilers - DCC Horror #5: Creep, Skrag, Creep
Replies: 2
Views: 5758

Re: Spoilers - DCC Horror #5: Creep, Skrag, Creep

Stephen,

Thank you for the clarification!! I'm looking forward to running this in a couple of weeks!
by SublimeSabrosa
Mon Sep 30, 2019 3:26 pm
Forum: DCC RPG Adventure Modules
Topic: Spoilers - DCC Horror #5: Creep, Skrag, Creep
Replies: 2
Views: 5758

Spoilers - DCC Horror #5: Creep, Skrag, Creep

I just picked up DCC Horror #5 and I'm a bit confused about how the characters would get out of the initial room, L1. The map clearly shows a ladder leading up to the main deck. However, the text states the following: Cargo hatches: there are heavy wooden hatches overhead and on deck. The bottom hat...

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