Search found 5 matches
- Wed Jul 20, 2016 4:47 pm
- Forum: Judges' Forum
- Topic: Scaling Adventures
- Replies: 5
- Views: 12117
Re: Scaling Adventures
Thanks, I have a couple of weeks to figure out what to run next so I'll keep researching adventure modules. It would be nice if there were a list of recommended group size for all of them. For some, it's a little hard to find the info.
- Tue Jul 19, 2016 7:08 am
- Forum: Judges' Forum
- Topic: Scaling Adventures
- Replies: 5
- Views: 12117
Scaling Adventures
I ran my first Sailors on the Starless Sea session and my group of 4 players will likely finish the adventure after one more session. They're having a great time and really enjoy it. I've been looking through the published Level 1 adventures for what to do after Sailors. The players really want to r...
- Wed Jul 13, 2016 4:04 pm
- Forum: Rules discussion
- Topic: Looting monster/NPC weapons and armor?
- Replies: 6
- Views: 14794
Re: Looting monster/NPC weapons and armor?
I appreciate all the tips. I'm running my first game this weekend: Sailors on the Starless Sea. It seems to be well liked
- Tue Jul 12, 2016 1:46 pm
- Forum: Rules discussion
- Topic: Looting monster/NPC weapons and armor?
- Replies: 6
- Views: 14794
Re: Looting monster/NPC weapons and armor?
That's very helpful. Thank you!
I was incorrectly searching around the equipment section instead of the 'other combat rules'.
I was incorrectly searching around the equipment section instead of the 'other combat rules'.
- Sun Jul 10, 2016 5:21 pm
- Forum: Rules discussion
- Topic: Looting monster/NPC weapons and armor?
- Replies: 6
- Views: 14794
Looting monster/NPC weapons and armor?
Are there guidelines for DCC concerning the usability and value of looted monster (or NPC) weapons and armor? Some other game systems have very specific rules indicating that maybe this type of equipment isn't usable, no one will buy it, etc. For example, let's say an NPC is using an axe which is li...