Search found 34 matches

by Disemvowel
Sun May 26, 2013 5:01 am
Forum: DCC RPG Community
Topic: New gamers are THE best
Replies: 2
Views: 8108

New gamers are THE best

The party is in a village investigating why the flow of trade dried up and why no representatives were sent to the Allthing in the Fall. As they investigate, they slowly begin to unravel a deeper plot, yet cannot pinpoint who is on which side. But there is a mysterious stranger in town, holed up in ...
by Disemvowel
Mon May 13, 2013 5:26 pm
Forum: DCC RPG Community
Topic: DCC RPG campaign commencing tomorrow, Southern Maryland
Replies: 1
Views: 5334

Re: DCC RPG campaign commencing tomorrow, Southern Maryland

The Funnel was done in two sessions, and was well received. A few players commented it was some of the most fun gaming in a good while. The current construct of the party is: Warrior spec'd as a Ranger Warrior spec'd as a Shield Maiden, Cult of the Waelkyrgga Utlagi (Thief) seeking protection since ...
by Disemvowel
Mon May 13, 2013 4:58 pm
Forum: Magic and Spells
Topic: Spell burn to regain spells
Replies: 17
Views: 39311

Re: Spell burn to regain spells

I agree that it reads like it can be cast until failed ect again. That said the dang Wizards are running amok and should be slammed with a thick book at every available opportunity! My party wizard seems to roll 18-20 + her considerable bonus all the dang time. The DCC book is pretty thick and heft...
by Disemvowel
Sat May 11, 2013 7:54 am
Forum: Judges' Forum
Topic: weapons and damage
Replies: 21
Views: 37730

Re: weapons and damage

Originally, all weapons did d6 damage, no more, no less. To boot, does me hitting you in the face with a sword or an axe cause more damage? Variable damage is sort of silly, as the weapons are more of aesthetic choices than practical ones (using RAW). http://www.thearma.org/essays/TopMyths.htm Sword...
by Disemvowel
Sat May 11, 2013 7:48 am
Forum: Magic and Spells
Topic: Spell burn to regain spells
Replies: 17
Views: 39311

Re: Spell burn to regain spells

Yeah, I think the 'as if' part of that line is the important part -- it doesn't give them the spell back , they can just cast it as if they still had it. Wanna cast it yet again? Then you've got to spellburn again, too. That is not implied at all; as if meaning as if the spell were un-cast for the ...
by Disemvowel
Mon Apr 29, 2013 4:43 pm
Forum: DCC RPG General
Topic: Matching DCC-appropriate Dice Sets Possible!
Replies: 62
Views: 101876

Re: Matching DCC-appropriate Dice Sets Possible!

How do we go about this then...25 sets required...we have quite a few. I will check with my group to see if they are up for an order. The price is perfect.
by Disemvowel
Sun Apr 28, 2013 10:14 am
Forum: Rules discussion
Topic: burning luck
Replies: 15
Views: 37852

Re: burning luck

How would you let that affect thieves? At low levels, a simple 1d3 +1 makes sense, but at higher levels where they throw many sided dice it doesn't seem as effective. Or is this for only non-thieves. I like the concept of a "double the effect" or "triple the effect" rule, but th...
by Disemvowel
Sun Apr 21, 2013 7:55 am
Forum: Rules discussion
Topic: Mercurial Magic - Who uses it?
Replies: 58
Views: 100305

Re: Mercurial Magic - Who uses it?

cjoepar wrote:I absolutely use it. I also created another d100 table of them so that I have twice as many possible random effects.
And where is said table, goode Ser...
by Disemvowel
Sun Apr 21, 2013 7:53 am
Forum: DCC RPG General
Topic: What large cities are there in Aereth to explore?
Replies: 5
Views: 9285

Re: What large cities are there in Aereth to explore?

Vornheim, anywhere you want it.
by Disemvowel
Fri Apr 19, 2013 2:44 pm
Forum: DCC RPG Community
Topic: DCC RPG campaign commencing tomorrow, Southern Maryland
Replies: 1
Views: 5334

DCC RPG campaign commencing tomorrow, Southern Maryland

Five players, one Judge, 20 peasants; Destiny awaits.
Homebrew Funnel, Human-only (90% likely)
by Disemvowel
Wed Apr 17, 2013 5:45 pm
Forum: DCC RPG Third Party Publishers
Topic: Tomb of curses is live
Replies: 10
Views: 20255

Re: Tomb of curses is live

Blood Axe wrote:How is the Patrons book & rewards coming along?
The Patron book is out now.
by Disemvowel
Tue Apr 16, 2013 12:15 pm
Forum: Rules discussion
Topic: Wizard Spell Casting Roll
Replies: 7
Views: 14139

Re: Wizard Spell Casting Roll

Good to hear, thanks all. I just have jitters over introducing the system, trying to assuage my fears.
by Disemvowel
Mon Apr 15, 2013 10:41 pm
Forum: DCC RPG General
Topic: The adventures seem cool, but how's the campaign?
Replies: 19
Views: 27721

Re: The adventures seem cool, but how's the campaign?

Sorry to see the group dynamics play out how they did. Gamers. Holy crap, thanks for answering! Again, it was not a 'calling you out', but an honest desire to know how/why a mechanic, an integral one at that, fails, by perception or fact. I am getting ready to kick off a campaign, so I am posting al...
by Disemvowel
Mon Apr 15, 2013 4:47 pm
Forum: Rules discussion
Topic: Wizard Spell Casting Roll
Replies: 7
Views: 14139

Wizard Spell Casting Roll

For those who play/ed DCC, how is/was the reaction to how a wizard casts spells, specifically making a check to cast successfully? Any issues or complaints?
by Disemvowel
Mon Apr 15, 2013 2:22 pm
Forum: DCC RPG General
Topic: The adventures seem cool, but how's the campaign?
Replies: 19
Views: 27721

Re: The adventures seem cool, but how's the campaign?

So far my experience has been that campaign play is possible, it just requires a shift of focus for the GM/Judge/Storyteller away from the search for inventive ways to slaughter; and to opt-out of the 'Ire of the Gods' rule. The hardest part is to never forget that the core rules support a fast and...
by Disemvowel
Mon Apr 15, 2013 11:53 am
Forum: DCC RPG General
Topic: No Demi-humans?
Replies: 14
Views: 27364

Re: No Demi-humans?

Or classic pulp sword & sorcery fiction like REH's. I have run DCC without any demi-humans in a Hyboria-like setting and I did not miss elves, dwarves etc at all. All very Conan-esque, with bits included from SW Beasts & Barbarians. When I first read DCC, I instinctively disliked the dwarf ...
by Disemvowel
Sun Apr 14, 2013 3:48 pm
Forum: Judges' Forum
Topic: Puzzle source?
Replies: 3
Views: 8993

Re: Puzzle source?

Thanks to both of you...these and some of the links deeper in are great for room puzzles
by Disemvowel
Sun Apr 14, 2013 3:24 pm
Forum: DCC RPG General
Topic: No Demi-humans?
Replies: 14
Views: 27364

No Demi-humans?

Anyone playing/running DCC sans demi-humans? Keeping it App. N so to speak.
by Disemvowel
Sun Apr 14, 2013 4:08 am
Forum: Judges' Forum
Topic: Some thoughts on Funnel Runs
Replies: 21
Views: 40765

Re: Some thoughts on Funnel Runs

Very inspirational reading. Love it. I am going over your blog now...thanks
by Disemvowel
Sat Apr 13, 2013 6:31 pm
Forum: Judges' Forum
Topic: Puzzle source?
Replies: 3
Views: 8993

Puzzle source?

Anyone know of any sources for straight up puzzles for placing in adventures?
by Disemvowel
Sat Apr 13, 2013 5:57 am
Forum: DCC RPG Adventure Modules
Topic: Best foot forward
Replies: 1
Views: 6270

Best foot forward

I am down to one week until my DCC campaign commences...but I am still toying around with which Funnel with which to open; no one has ever played DCC, and only a couple have ever played OD&D. I would prefer a mix or at least the presence of traps, puzzles, and combat. Primary Choices: Sailors on...
by Disemvowel
Fri Apr 12, 2013 3:09 pm
Forum: DCC RPG General
Topic: Do we really need clerics and magic healing?
Replies: 25
Views: 49892

Re: Do we really need clerics and magic healing?

I don't use clerics in my fantasy games, they ... are not vital and break all sorts of suspension of disbelief. Interesting. I'm unsure what suspension of disbelief Clerics break that 1000 other things don't, though. Easy. Look at gaming in general, not just DCC. Start with memorizing spells, faili...
by Disemvowel
Fri Apr 12, 2013 9:31 am
Forum: DCC RPG General
Topic: Do we really need clerics and magic healing?
Replies: 25
Views: 49892

Re: Do we really need clerics and magic healing?

No, no we don't. Many OSR games are tossing out the Cleric and making Cure X a mage spell. Why not? I don't use clerics in my fantasy games, they don't exist. They are not vital and break all sorts of suspension of disbelief.
by Disemvowel
Fri Apr 12, 2013 2:21 am
Forum: Rules discussion
Topic: Searching the Room
Replies: 21
Views: 35872

Re: Searching the Room

When one or more character search a room, how do you play this out? The DCC Core Rules have the following to say: "Skill checks are designed for use when a system of abstract rules is necessary to adjudicate a situation. Only make a skill check when practical descriptions by the players will n...

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