Search found 5 matches

by Perma_Hexx
Wed Aug 08, 2012 8:16 pm
Forum: DCC RPG Community
Topic: UPSTATE, SC: Looking for players for a DCC RPG Campaign
Replies: 2
Views: 6692

Re: UPSTATE, SC: Looking for players for a DCC RPG Campaign

In Greenville here, but weekends are a no go for me unless after 9pm. Let me know if you change your mind on the times.
by Perma_Hexx
Tue Jul 31, 2012 3:52 pm
Forum: Rules discussion
Topic: Homebrew Rule: The Songs of the Bards
Replies: 9
Views: 13362

Re: Homebrew Rule: The Songs of the Bards

Thank you for the perspective and advice. I do not intend to use this house rule as punishment but if my players see it that way I will not use it. My goal as a Judge/DM/GM/ST is to tell an interactive epic story where everyone is contributing to get the same level of satisfaction. Never do I seek t...
by Perma_Hexx
Tue Jul 31, 2012 7:21 am
Forum: Rules discussion
Topic: Homebrew Rule: The Songs of the Bards
Replies: 9
Views: 13362

Re: Homebrew Rule: The Songs of the Bards

I'm not sure how you're getting from fin's comment to the idea of dead level fours being replaced by level zeros. Fin is suggesting that leveling up is a reward in itself. If I am letting my players replace a level 4 with a level 4 then that , to me, makes leveling up less of a reward and more of a...
by Perma_Hexx
Tue Jul 31, 2012 6:27 am
Forum: Rules discussion
Topic: Homebrew Rule: The Songs of the Bards
Replies: 9
Views: 13362

Re: Homebrew Rule: The Songs of the Bards

Staying alive leads to level advancement, which is a reward of its own. Staying alive tends to go hand-in-hand with returning to town with sacks of loot and buying stuff, which is a reward of its own. There are rewards already built into the game and you may find that no additional reward system is...
by Perma_Hexx
Tue Jul 31, 2012 1:39 am
Forum: Rules discussion
Topic: Homebrew Rule: The Songs of the Bards
Replies: 9
Views: 13362

Homebrew Rule: The Songs of the Bards

I just bought the book today and I am in the process of reading and setting up my first DCC game. While doing so I came up with this. Dungeon Crawl Classics' death mechanic is harsh. Characters will die. I have no desire to soften the blow as I am interested in how it plays out (for science!). I do ...

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