Search found 45 matches
- Wed May 02, 2012 4:59 am
- Forum: DCC RPG General
- Topic: You Might Be Interested
- Replies: 26
- Views: 33916
Re: You Might Be Interested
How does one go from a cobbler to a wizard? It is possible that you could have the character infused with arcane energy and knowledge that gives him a starting place with spells, but then he is on his own. Perhaps it is a tease given out by a powerful entity that is hoping to entice a character int...
- Sun Apr 29, 2012 5:55 am
- Forum: Characters
- Topic: Skills in a hostile world...
- Replies: 1
- Views: 8264
Re: Skills in a hostile world...
It seems to be a pretty cool idea, if you do not mind the extra bookkeeping.
- Fri Apr 27, 2012 4:24 am
- Forum: Characters
- Topic: How about some alternate classes
- Replies: 40
- Views: 74700
Re: How about some alternate classes
Someday I will write my Gnome "Illusionist" class. It would be non-patron magic. Oh and my gnomes are "tiny", less than 2 feet tall with long beards. Tend to wear floppy hats and hide in gardens. Bards with "music" magic, also without patrons could be cool. I've always...
- Thu Apr 26, 2012 4:52 am
- Forum: Characters
- Topic: How about some alternate classes
- Replies: 40
- Views: 74700
Re: How about some alternate classes
Someday I will write my Gnome "Illusionist" class. It would be non-patron magic. Oh and my gnomes are "tiny", less than 2 feet tall with long beards. Tend to wear floppy hats and hide in gardens. Bards with "music" magic, also without patrons could be cool. I've always...
- Thu Apr 26, 2012 4:39 am
- Forum: Rules discussion
- Topic: The Golden Lion Rule
- Replies: 7
- Views: 15309
Re: The Golden Lion Rule
Dude, I so now want a War Pig! Talk about your most valuable follower. The War Pig takes some damage, you get some strips of bacon!
- Thu Apr 26, 2012 4:31 am
- Forum: Rules discussion
- Topic: Ability Checks vs Ability "TESTS"
- Replies: 8
- Views: 16621
Re: Ability Checks vs Ability "TESTS"
Personally, the DM should just tell what the player(s) need to roll then ask them to add any appropriate modifiers. Or if it is something that the player is unaware of, just ask them what thier stat is and roll it for them. With that being said, to keep us players on our toes, make some completely r...
- Tue Apr 24, 2012 4:36 am
- Forum: Rules discussion
- Topic: Question about "Withdrawl," page 95
- Replies: 42
- Views: 90149
Re: Question about "Withdrawl," page 95
There was more to attacks of opportunity than hitting a guy dancing in combat. Besides, that's the way I will run it, not the way it may or may not have been written in the rules. If there is something about 3E or 4E I like, I don't think Mr. Goodman is gonna visit my gaming table and point his fin...
- Tue Apr 24, 2012 4:31 am
- Forum: Magic and Spells
- Topic: Necromancers and Animate Dead
- Replies: 2
- Views: 10629
Re: Necromancers and Animate Dead
Seems to me that there could be a whole line of Conjuration/Summoning spells?!
- Sun Apr 22, 2012 7:20 am
- Forum: Rules discussion
- Topic: Black powder firearms
- Replies: 5
- Views: 14495
Re: Black powder firearms
Unless you are drinking alcohol, while handleing guns and facing a fire-breathing dragon.jmucchiello wrote:Don't forget rules for failing saving throws against fire when you are carrying black powder. Black powder and fire breathing dragons mix even worse than guns and alcohol.
- Sun Apr 22, 2012 7:17 am
- Forum: Rules discussion
- Topic: Question about "Withdrawl," page 95
- Replies: 42
- Views: 90149
Re: Question about "Withdrawl," page 95
In actual play I call this the "free whack" rule. Do something that exposes your back to an enemy, and they get a free whack against you. I played with this rule back in the 1980's, before 3E turned it into an overly complex mechanism that required rulebooks and map grids to adjudicate. I...
- Fri Apr 20, 2012 4:53 am
- Forum: Appendix N
- Topic: Books that should be in Appendix N
- Replies: 60
- Views: 101699
Re: Books that should be in Appendix N
Even though it is more modern, The Game of Thrones series definately seems "Appendix N" worthy. Its got the undefined magic system of "only death can pay for life". Its got the great unknown, (White Walkers and Wildings from beyond the wall.) Minus any demihumans save the dwarf, ...
- Fri Apr 20, 2012 4:35 am
- Forum: DCC RPG General
- Topic: Music of DCC
- Replies: 68
- Views: 127973
Re: Music of DCC
It just so happens Skinny Puppy's singer is Nivek Ogre eh Ogrepuppy? Yes, sir! Can you feel my Tired Eyes Slowly Burning ....? ;) In fact, it's odd--my two favorite bands are on opposite sides of the spectrum--Cocteaus with angelic, ethereal vocals and shimmering guitars, and the Puppies...who samp...
- Thu Apr 19, 2012 6:45 am
- Forum: Magic and Spells
- Topic: Gaining spells
- Replies: 11
- Views: 23238
Re: Gaining spells
[/quote]And on the wizard's quest for magical power: This is what I love about the game -- Clerics and Wizards become the real drivers of adventurers and adventures. Thieves would rather stay in town (where the MONEY is!) and Fighters like to hang around the barracks and town (where the ALE and PROS...
- Thu Apr 19, 2012 6:35 am
- Forum: Magic and Spells
- Topic: "A cleric has access to the spells of his god"
- Replies: 18
- Views: 41639
Re: "A cleric has access to the spells of his god"
Ok now! Since I have been reading the H.P. Lovecraft stories it does makes sence now that Cthulhu is Neutral. Even in his own cults dedicated to him, he does not care about. All of humanity he considers nothing more than a big Ant-hill. We are all tiny, insignificant insects to be squashed at his wh...
- Thu Apr 19, 2012 6:23 am
- Forum: Rules discussion
- Topic: Black powder firearms
- Replies: 5
- Views: 14495
Re: Black powder firearms
Black Powder Firearms: General Characteristics: -Firearms can be used as clubs at no penalty. -Reloading takes one full round. -On a critical hit, target saves vs. death (DC 15), save for normal damage. -In tight quarters, after firing, smoke fills a ten-foot area centered on the firer, providing c...
- Thu Apr 19, 2012 5:25 am
- Forum: Rules discussion
- Topic: Question about "Withdrawl," page 95
- Replies: 42
- Views: 90149
Re: Question about "Withdrawl," page 95
Dancing around in between combatants should provoke an attack as well. Only a fool or someone who thinks they are hard to hit does that. I would say, if using miniatures, to use the 3e rule. Yup! I totally agree! That only happens in a Movie, when it is choreographed to have it happen that way! Som...
- Thu Apr 19, 2012 5:06 am
- Forum: Rules discussion
- Topic: Question about "Withdrawl," page 95
- Replies: 42
- Views: 90149
Re: Question about "Withdrawl," page 95
I believe that when looking at the definition of "Withdrawl Movement", one must look at the specifics of the case in question. First, Opponents must allready be "Stuck In" melee combat. That means they are allready trading blows from the previous round(s) with your typical melee ...
- Thu Apr 19, 2012 4:43 am
- Forum: DCC RPG Third Party Publishers
- Topic: Chapter 13 Press Presents: Tales of the Fallen Empire
- Replies: 100
- Views: 370730
Re: Chapter 13 Press Presents: Tales of the Fallen Empire
I am interested in seeing how the Survival and scrounging rules work. As well as, are there Weapon Relic of a forgotten age, (eg, Laser Pistols, Plasma Rifles, Crew-served weapons, Vehicles?)
- Tue Apr 17, 2012 7:07 am
- Forum: DCC RPG General
- Topic: The Next Point of Business
- Replies: 90
- Views: 130398
Re: The Next Point of Business
As a player, I would request the following: #1: Complete spell Grimoires, (1 for Wizards, and 1 for Clerics.) #2: Complete Deities Book: to list all the Gods from the Various Mythos for Cleric players and DMs as to what a God's realms of influences are and what dos and dont's each particular God has...
- Tue Apr 17, 2012 6:22 am
- Forum: Rules discussion
- Topic: DCC - Warhammer
- Replies: 1
- Views: 8220
Re: DCC - Warhammer
It seems to me that Poison and Disease would be Fortitude saves with the DC being based on how virulent the Poison or Disease is.
Insanity and Fear are Will saves.
Insanity and Fear are Will saves.
- Tue Apr 17, 2012 6:15 am
- Forum: Rules discussion
- Topic: Firing into Melee
- Replies: 28
- Views: 83689
Re: Firing into Melee
Just thinking about "friendly fire" at low level combat, it should be duly noted that is to be expected. First, as players are new to the game, learning that you just killed one of the party members with one shot, it really will make you rethink your next "shoot into melee action"...
- Tue Apr 17, 2012 5:18 am
- Forum: Characters
- Topic: Character Goals (aka. DM plot hooks,)
- Replies: 11
- Views: 23038
Re: Character Goals (aka. DM plot hooks,)
Wizard Reasons for Adventuring: roll 1d20 Roll: Result 1: You crave knowledge for knowledge's sake. You search for a particular rare artifact, a Tome of vast power. You seek the Necronomicon! 2: You were kicked out of the Wizards guild for the substance abuse program and now have no where else to g...
- Tue Apr 17, 2012 5:16 am
- Forum: Characters
- Topic: Character Goals (aka. DM plot hooks,)
- Replies: 11
- Views: 23038
Re: Character Goals (aka. DM plot hooks,)
Warrior Reasons for Adventuring: roll 1d20 Roll: Result 1: You have always been a Bully! You feel the need to take from others what they are too weak to keep for themsleves. Hense, you go forth to take from the meek and give to yourself! 2: Your friend is off to find some lost missing treasure, (bo...
- Tue Apr 17, 2012 5:16 am
- Forum: Characters
- Topic: Character Goals (aka. DM plot hooks,)
- Replies: 11
- Views: 23038
Re: Character Goals (aka. DM plot hooks,)
Thief Reasons for Adventuring: roll 1d20 Roll: Result 1: Hearing that the locals are all riled up to go take out "the thing on the edge of town," you figure it would be the perfect opportunity to "liberate" any treasures of its lair. Let all the local Yokels get their pent up fr...
- Tue Apr 17, 2012 5:15 am
- Forum: Characters
- Topic: Character Goals (aka. DM plot hooks,)
- Replies: 11
- Views: 23038
Re: Character Goals (aka. DM plot hooks,)
Halfling Reasons for Adventuring: roll 1d20 Roll: Result 1: Living a comfortable life cost money, and supporting your eating habits does not come cheap! So you have decided to hire on with an adventuring group "as a mascot and lucky charm." It is your hope that it will only take 1 trek th...