Search found 93 matches

by jozxyqk
Wed Sep 24, 2014 10:44 am
Forum: Judges' Forum
Topic: Who handles the tables?
Replies: 22
Views: 17947

Re: Who handles the tables?

I am still not convinced buy the "tables are only suggestions" thing. The Mighty Deed thing for example is something that is praised in all the reviews. But if it is not something that players feel that theres a mechanic behind it, what is the point then? Whats the difference to making an arbitrary...
by jozxyqk
Fri Sep 19, 2014 10:15 am
Forum: Magic and Spells
Topic: Spell burn to regain spells
Replies: 17
Views: 15297

Re: Spell burn to regain spells

I agree with those who have concluded that the text is ambiguous. Count me in the "one burn, one recast" camp as well. I've got a fourth level wizard in my campaign. Magic missile is pretty devastating and he rarely loses it (I think he has +6 (+4 level, +2 Int) on casting checks, so only loses it o...
by jozxyqk
Wed Aug 20, 2014 7:16 am
Forum: DCC RPG General
Topic: DCC RPG TEE SHIRTS---why can't we own them?
Replies: 19
Views: 15470

Re: DCC RPG TEE SHIRTS---why can't we own them?

Joe, the subject was ripe for "because you are not worthy!" :lol: While I know you were joking, I had absolutely 150% positively NO WAY of attending the Con. That has nothing to do with my "worthiness," and a lot more to do with "I'm a responsible dude with a family and job that can't drive for 9 h...
by jozxyqk
Mon Jul 28, 2014 10:57 am
Forum: Rules discussion
Topic: Strength check query
Replies: 19
Views: 14113

Re: Strength check query

I haven't fully thought this through, but I personally don't like the idea of strength checks in most situations, especially where it's something like lifting a portcullis or opening a door. Consider a brawny fighter with 15 str (+1 mod) and a scrawny wizard with 6 str (-1 mod). The fighter strides ...
by jozxyqk
Tue Jul 22, 2014 10:41 am
Forum: DCC RPG Third Party Publishers
Topic: [Purple Duck Games] Now ENnie-Nominated...
Replies: 8
Views: 11090

Re: [Purple Duck Games] Now ENnie-Nominated...

jozxyqk wrote:I would love to check out Prince Charming, but I can't seem to figure out how to get the pdf.... on RPGnow all I see is the print version. Am I just being dense? Is it still available?

Thanks,
Found it. On a different page from the print version.
by jozxyqk
Tue Jul 22, 2014 10:03 am
Forum: DCC RPG Third Party Publishers
Topic: [Purple Duck Games] Now ENnie-Nominated...
Replies: 8
Views: 11090

Re: [Purple Duck Games] Now ENnie-Nominated...

I would love to check out Prince Charming, but I can't seem to figure out how to get the pdf.... on RPGnow all I see is the print version. Am I just being dense? Is it still available?

Thanks,
by jozxyqk
Mon Jul 14, 2014 3:02 pm
Forum: Appendix N
Topic: Appendix N Book Club July 2014:The Dying Earth by jack Vance
Replies: 10
Views: 20398

Re: Appendix N Book Club July 2014:The Dying Earth by jack V

Everyone should read everything by Vance.* I have to at least take mock offence that Doug referred to The Dying Earth as "a kind of hodge podge." It really represents one of the greater feats of literature/creativity in the 20th century. Also Vance conceived/wrote it on a clipboard ... On the deck o...
by jozxyqk
Thu Jul 03, 2014 6:43 am
Forum: DCC RPG Adventure Modules
Topic: Will kickstarters get pdf before release?
Replies: 1
Views: 3675

Re: Will kickstarters get pdf before release?

Here's what Goodman said in the comments: "Here are my current thoughts on general timing of deliverables. (a) main module to be done by Gen Con, as was the plan. All backers to get PDF at that time. Backers physically at Gen Con can pick up copy. Backers not at Gen Con can have their copy of module...
by jozxyqk
Mon Jun 23, 2014 3:36 pm
Forum: DCC RPG Community
Topic: Road Crew New York 2014: The Chaotic Overworld
Replies: 46
Views: 44587

Re: Road Crew New York 2014: The Chaotic Overworld

Compliments on these wonderful write ups -- long may they continue (they have actually been very helpful in planning my own campaign using many of the same modules)
by jozxyqk
Sun Jun 22, 2014 9:53 am
Forum: DCC RPG General
Topic: Free RPG Day!
Replies: 18
Views: 10006

Re: Free RPG Day!

One last thing : try to stop talking about balance. Ya I know that sounds dogmatic. try not to fix whats not broken. (Sorry for the slight thread jack, though I think this one's already a bit off the rails with the whole luck burn conversation). Philosophically I agree regarding "balance" -- it bug...
by jozxyqk
Wed Jun 18, 2014 2:25 pm
Forum: DCC RPG Third Party Publishers
Topic: Brave Halfling Publishing: Appendix N Adventures
Replies: 231
Views: 240307

Re: Brave Halfling Publishing: Appendix N Adventures

Latest update divides the four kickstarted modules into four "bundles" and promises that "[y]ou will receive a bundle or two every few months until everyone has all of their print copies." So for those of us who have still received nothing, I guess this means we'll have our stuff in .... a year? Cr...
by jozxyqk
Wed Jun 18, 2014 7:39 am
Forum: DCC RPG Third Party Publishers
Topic: Brave Halfling Publishing: Appendix N Adventures
Replies: 231
Views: 240307

Re: Brave Halfling Publishing: Appendix N Adventures

Latest update divides the four kickstarted modules into four "bundles" and promises that "[y]ou will receive a bundle or two every few months until everyone has all of their print copies." So for those of us who have still received nothing, I guess this means we'll have our stuff in .... a year? Cri...
by jozxyqk
Tue Jun 17, 2014 8:10 am
Forum: Rules discussion
Topic: Longbow vs Crossbow
Replies: 12
Views: 9894

Re: Longbow vs Crossbow

I'm not certain I'm sure what you mean by that. All three items doing the same damage? That's great. All three items having differing ranges and the item that, IRL, fires further NOT being the weapon that fires furthest? That's a bit of an odd duck. I sympathize with Ceronomus. I think there is a t...
by jozxyqk
Mon Jun 16, 2014 8:30 am
Forum: DCC RPG General
Topic: Best sources for adding equipment/magic items and monsters
Replies: 4
Views: 3549

Re: Best sources for adding equipment/magic items and monste

For me, one of the best, if not the best, aspects of DCC RPG has been the adjuration that every monster, and every magic item should be unique. I played in part of a more traditional D&D game for a few weeks recently and it was remarkable how boring it was to uncover an uptick in (yawn) goblin activ...
by jozxyqk
Mon Jun 09, 2014 12:06 pm
Forum: DCC RPG Adventure Modules
Topic: Courts of Chaos
Replies: 5
Views: 5987

Re: Courts of Chaos

Thanks Rick--that's actually incredibly useful. Any ideas for making the Court's offers more tempting to the party? I'm a little worried that my guys (like your group in the first game) will be highly skeptical of any offers from such chaotic beings and pretty much reject them out of hand, which wil...
by jozxyqk
Fri Jun 06, 2014 2:30 pm
Forum: DCC RPG Adventure Modules
Topic: Courts of Chaos
Replies: 5
Views: 5987

Courts of Chaos

Has anyone run this module? I'm going to try and do it as a one shot next week. Any tips? I'm curious how the whole "temptation" by the various member of the Host of Chaos will go, and would love to hear other people's experiences.

Thanks,
by jozxyqk
Thu Jun 05, 2014 2:47 pm
Forum: Rules discussion
Topic: Mighty Deeds, dwarves, multiple actions.
Replies: 18
Views: 12589

Re: Mighty Deeds, dwarves, multiple actions.

Oncelor: That sounds like a much more complicated game that I like. I guess I'm probably not interested in high level play -- at least to the extent it looks like that. My PCs are just cresting level 4 and we've been playing for almost two years as well. I guess they die quite a bit, and we definite...
by jozxyqk
Tue Jun 03, 2014 11:02 am
Forum: Rules discussion
Topic: Mighty Deeds, dwarves, multiple actions.
Replies: 18
Views: 12589

Re: Mighty Deeds, dwarves, multiple actions.

Wizard's Turn: "The 15 trollish spearmen, 23 brownie slingers, 15 hob footmen, 12 pixie archers, and 4 fomorians that I summoned last round will act first and attack the dragon." <Rolls 69 separate attack and damage rolls, including three critical hit results.> "Now Notlob my focal familiar will fl...
by jozxyqk
Thu May 29, 2014 8:10 am
Forum: Rules discussion
Topic: Mighty Deeds, dwarves, multiple actions.
Replies: 18
Views: 12589

Re: Mighty Deeds, dwarves, multiple actions.

Our house-rule is to roll the deed die with each attack and to give each attack its own opportunity for a MDoA. How is that working out, given that as you level up to get those additional attacks, you also get a bigger Deed die, and thus have a better chance of pulling off a Deed...? I think it's n...
by jozxyqk
Mon Mar 31, 2014 9:45 am
Forum: DCC RPG Third Party Publishers
Topic: Brave Halfling Publishing: Appendix N Adventures
Replies: 231
Views: 240307

Re: Brave Halfling Publishing: Appendix N Adventures

I found it pretty extraordinary that last week he talked about finishing up the first shipment to people in the $500 and $200 pledge levels "next week." That's only 6 people! The constant (extremely personal) excuses are also pretty bizarre. ETA: Also, it occurred to me the other day that these mate...
by jozxyqk
Mon Mar 24, 2014 8:27 pm
Forum: DCC RPG General
Topic: How do characters carry bows when not in use?
Replies: 8
Views: 5006

Re: How do characters carry bows when not in use?

I still think it would be nice to know how bows were secured to people when not is use...medieval style. Never know, if in a game, that knowledge might come useful. My relatively uninformed guess is that bows not in use would more or less always be unstrung and carried around as sticks. You're eith...
by jozxyqk
Mon Mar 24, 2014 6:11 am
Forum: DCC RPG General
Topic: How do characters carry bows when not in use?
Replies: 8
Views: 5006

Re: How do characters carry bows when not in use?

They need the handy dandy Bowtote (TM)! (apparently an actual thing -- http://www.bowtote.com/index.html) But seriously, we don't deal with it either. That said, I have a couple of players I wish weren't so ridiculous about having any given weapon instantly ready in any situation. Surprise a coven o...
by jozxyqk
Wed Feb 12, 2014 4:10 pm
Forum: DCC RPG General
Topic: Barber Surgeon
Replies: 2
Views: 2679

Re: Barber Surgeon

I'd like to play a Barber Surgeon. http://www.habsburger.net/en/stories/witches-barber-surgeons-and-healers Unfortunately none of the current DCC classes in the main book are a good fit. There aren't any non-magical academics. Are there any supplements with classes that could be converted to Barber...
by jozxyqk
Fri Feb 07, 2014 4:57 pm
Forum: Magic and Spells
Topic: Magic missile...
Replies: 14
Views: 12795

Re: Magic missile...

One mustn't forget the open ended nature of Judgement in the game, as well. You say Lightning does less damage than Magic Missile, and this may be true, but do not forget the intangible assets of such a spell when interacting with the world itself. In OD&D, as it should be with all RPGs, a clever w...
by jozxyqk
Mon Feb 03, 2014 5:03 pm
Forum: Rules discussion
Topic: questions before first game
Replies: 11
Views: 7351

Re: questions before first game

Welcome! (1) Yep, no magical healing. When they get to 0hp, they die. That way you can funnel down to just one or two per person in one session. As for natural healing, it's detailed on page 94 of the core book, but I can't imagine it would come up in many funnels. (2) Agreed about the disconnect so...

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