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by GnomeBoy
Mon Mar 11, 2024 10:40 am
Forum: Rules discussion
Topic: Let's be clear about Lucky Roll
Replies: 2
Views: 364

Re: Let's be clear about Lucky Roll

Right.

Luck changes and the Mod changes with it.

Birth Augur remains fixed.
by GnomeBoy
Wed Dec 06, 2023 9:00 pm
Forum: Rules discussion
Topic: houserule to simulate a race
Replies: 4
Views: 40268

Re: houserule to simulate a race

Nice!

Many tests in DCC are for the PCs to make, against a fixed number. This could be easily adapted in that direction, too!
by GnomeBoy
Mon Nov 06, 2023 6:38 am
Forum: Rules discussion
Topic: cumulative strength of several characters
Replies: 4
Views: 30873

Re: cumulative strength of several characters

Most commonly I think, people add the bonuses, with a minimum of +1 for those without a bonus. I prefer to judge it based on the situation. Maybe help means automatic success, maybe it means going up the Dice Chain, maybe it just means it's a faster process... I wouldn't say I have one solution for ...
by GnomeBoy
Mon Oct 16, 2023 9:48 am
Forum: Characters
Topic: Kwanchai's Character Sheet
Replies: 6
Views: 64612

Re: Kwanchai's Character Sheet

You can reach out to members, if you so choose...
by GnomeBoy
Wed Oct 04, 2023 9:01 am
Forum: Dungeon Crawl Classics - General
Topic: Con on the Cob in October?
Replies: 3
Views: 45098

Re: Con on the Cob in October?

I dunno what's planned, but Dieter and Brendan will be there so you know it'll be good.
by GnomeBoy
Mon Aug 28, 2023 9:30 am
Forum: DCC RPG Adventure Modules
Topic: Ok, when are you going to do the giants/drow series?
Replies: 4
Views: 57607

Re: Ok, when are you going to do the giants/drow series?

Hey, hey! My kids are in the room with me! Tone it down, there...
by GnomeBoy
Mon Aug 21, 2023 2:02 pm
Forum: Original Adventures Reincarnated
Topic: The Veiled Society?
Replies: 2
Views: 37948

Re: The Veiled Society?

rustleinthewoods wrote: Sun Aug 20, 2023 11:07 am ...probably a good idea to change the name of this forum...
True.
by GnomeBoy
Mon Aug 21, 2023 2:00 pm
Forum: DCC RPG Adventure Modules
Topic: DCC 100 Kickstarter Launched and Funded!
Replies: 16
Views: 88583

Re: DCC 100 Kickstarter Launched and Funded!

The latest word is that they've landed at the various fulfillment warehouses.

The originally expected delivery was April, but then stretch goals changed that...
by GnomeBoy
Thu Aug 10, 2023 8:23 am
Forum: Judges' Forum
Topic: Corruption and lay-on-hands and other healing
Replies: 2
Views: 33142

Re: Corruption and lay-on-hands and other healing

I'd think Corruption is an 'unplanned' interaction with the phlogiston. It's not a disease, but a fundamental change wrought by the immense powers of the phlogiston. Lay on Hands would not affect it, where it would affect a more usual skin disease. I'd allow a retcon of the Luckburn while still lear...
by GnomeBoy
Sun Jul 23, 2023 7:39 am
Forum: Rules discussion
Topic: Simple houserule for multiclass
Replies: 3
Views: 51757

Re: Simple houserule for multiclass

It's simple, but raises the question of why a Warrior learning magic suddenly "can't fight" like a Warrior. Raven Crowking's blog has some simple multi-classing rules, where basically you 'skip' a level of advancement, but are now two Classes, like you're 5th level, but it's the abilities ...
by GnomeBoy
Thu Jul 20, 2023 7:59 am
Forum: DCC RPG Third Party Publishers
Topic: Using spells from other books?
Replies: 1
Views: 23371

Re: Using spells from other books?

I think Raven has you covered in that other thread (and personally, I think that's the best approach: make your own version of the effect you want) -- but ultimately you can check with Goodman Games directly to find out...
by GnomeBoy
Thu Jul 20, 2023 7:57 am
Forum: Rules discussion
Topic: Action Dice (how do they work?)
Replies: 12
Views: 51317

Re: Action Dice (how do they work?)

I was juts thinking about these questions. It seems like some monsters show Bite or claw (griffin) and others say bite and claw (manticore.) Both have 2d20 action dice. In both cases the bite does more damage. If a monster could bite twice with it's two action dice that would be most efficient opti...
by GnomeBoy
Thu Jul 13, 2023 4:09 pm
Forum: Judges' Forum
Topic: Advice on typical treasure limits
Replies: 2
Views: 25877

Re: Advice on typical treasure limits

Don't have them get hired -- they explore and get into danger because that's how you hit the jackpot. There's no lottery, but that tomb may have stacks of gems and precious metals... Stat by dropping all the treasure by an increment -- if it's gold, make it silver, if it's silver, make it copper... ...
by GnomeBoy
Sun Jul 02, 2023 10:12 pm
Forum: DCC RPG Third Party Publishers
Topic: What makes a good stat block?
Replies: 3
Views: 57118

Re: What makes a good stat block?

Personally, I like the compressed DCC stat block, as is. YMMV
by GnomeBoy
Thu Jun 15, 2023 7:04 am
Forum: Original Adventures Reincarnated
Topic: ToEE - the deserted farmstead SPOILERS
Replies: 2
Views: 26357

Re: ToEE - the deserted farmstead SPOILERS

What if when he throws open the doors, there's a chance for the characters to see the bombs the cultist intends to set off...?

Then there's action in trying to stop that attempt, or to run away, a mix of the two, and even other clever actions from the players...
by GnomeBoy
Mon Jun 12, 2023 10:22 am
Forum: DCC RPG General
Topic: DCC LED Acrylic Light Restock?
Replies: 1
Views: 23132

Re: DCC LED Acrylic Light Restock?

Unknown. If the manufacturer can and is interested in cranking out more, I'd imagine it'd come back...
by GnomeBoy
Mon Jun 12, 2023 10:20 am
Forum: Magic and Spells
Topic: 20 natural on saving throw
Replies: 2
Views: 46253

Re: 20 natural on saving throw

Generally, that's how I handle it.
by GnomeBoy
Fri Jun 02, 2023 10:27 am
Forum: Characters
Topic: halflings detecting traps ?
Replies: 2
Views: 27332

Re: halflings detecting traps ?

Depends on their former Occupation.

A Hunter is going to have had some experience with traps, most likely. So I'd give them a d14 or so... A Dwarven rat-catcher, likewise. If it's a trap that involves rope, a Rope maker would have better than a d10, etc.
by GnomeBoy
Thu Apr 27, 2023 12:14 pm
Forum: DCC Dying Earth
Topic: Of Rote Magic, Misfires, Corruption and Taint
Replies: 1
Views: 25811

Re: Of Rote Magic, Misfires, Corruption and Taint

Aud, I think you got your answer on Discord, but I'll carry it over here for anyone reading this thread:

They can come from certain spell provenances, spell creation/modification, and if they roll double 1s on the amplification die.
by GnomeBoy
Tue Apr 11, 2023 3:13 pm
Forum: Mutant Crawl Classics RPG
Topic: Luck Question
Replies: 1
Views: 28195

Re: Luck Question

Luck is an award for completing adventures. There is no healing of Luck, except as called out for specific Classes... See page 15.
by GnomeBoy
Mon Apr 03, 2023 2:07 am
Forum: DCC Dying Earth
Topic: Dying Earth Map Rolled Up
Replies: 2
Views: 26317

Re: Dying Earth Map Rolled Up

Nothing has been announced along those lines that I've heard of... IIRC, the rolled Lankhmar map was a stretch goal or add-on during the campaign?? Not sure.
by GnomeBoy
Mon Feb 13, 2023 11:42 am
Forum: DCC RPG General
Topic: Is the Gongfarmers' Almanac dead?
Replies: 4
Views: 49737

Re: Is the Gongfarmers' Almanac dead?

Mr. Greengoat wrote: Sun Feb 12, 2023 3:21 pm It's good that it is at least going forward. I feared it was lost to the phlogiston.
Any guess when the volumes will start to be posted?
Sorry, no idea on the publishing side...
by GnomeBoy
Sat Feb 11, 2023 7:23 am
Forum: Rules discussion
Topic: .
Replies: 5
Views: 33975

Re: .

...trying to spot the animosity...
by GnomeBoy
Sat Feb 11, 2023 7:21 am
Forum: All things A-R-T related
Topic: Glad's Old School RPG Art...
Replies: 128
Views: 657558

Re: Glad's Old School RPG Art...

That's FANTASTIC! So well done...

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