Search found 4 matches

by nicky
Sun Feb 16, 2014 4:39 pm
Forum: DCC RPG Adventure Modules
Topic: Recommend a funnel module
Replies: 3
Views: 8328

Recommend a funnel module

Recommend me a 0 level DCC module. Goodman or 3rd party. my preferences: adventure should start with hapless funnelers forced into peril (unlike say portal under the stars where the saps chose danger) playable in 3 hour chunks possibility to lead into a dcc campaign, sandbox type. so the 0 level sho...
by nicky
Mon May 21, 2012 2:21 pm
Forum: DCC RPG Adventure Modules
Topic: Doom of the Savage Kings
Replies: 22
Views: 30755

Re: Doom of the Savage Kings

Like it. Are the stats for the village thieves missing or am i just blind?
by nicky
Mon Jul 04, 2011 1:07 pm
Forum: Playtest Feedback: Characters
Topic: 3d6, in order
Replies: 91
Views: 182778

Re: 3d6, in order

Heres my cunning 3d6 / 4d6 compromise: Roll 4d6. Three white dice and a red one. The white 3d6 is your 0 level starting stat The best 3 out of all 4 dice = AD&D style - is your potential stat. You can close the gap with your potential every time you gain a level, by rolling over your current sta...
by nicky
Sat Jun 11, 2011 1:29 pm
Forum: Playtest Feedback: Other
Topic: Luck for the Bad guys
Replies: 2
Views: 6377

Luck for the Bad guys

Do monsters and NPCs have luck? - and can they burn it?

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