Search found 4 matches

by Professor P
Thu May 12, 2011 8:29 am
Forum: DCC RPG General
Topic: Elric's plate armor and Gandalf's sword
Replies: 77
Views: 25547

Re: Elric's plate armor and Gandalf's sword

Perhaps unarmored/lightly armored fighters receive an extra attack per round or every other round at the end of the round using a d16 and no d3 to hit and perhaps a reduced damage die as well. This way the unarmored/lightly armored fighter gains no extra defense (the fighter would have little to no ...
by Professor P
Tue Mar 29, 2011 7:26 pm
Forum: DCC RPG General
Topic: Alignment & Clerics
Replies: 46
Views: 15914

Re: Alignment & Clerics


Overall, I think I agree with the points you make. But would you mind defining Law and Chaos as you understand it from Appendix N? I've only read Three Hearts Three Lions, and it does seem that Law = humanity and goodness while chaos = evil.
by Professor P
Wed Mar 02, 2011 7:41 am
Forum: DCC RPG General
Topic: Warrior mechanics
Replies: 70
Views: 26944

Re: Warrior mechanics

Ok. MDA's are a good concept. But as I currently understand them, you get a 50/50 chance of pulling it off. Ok. I can live with that. But at some point are we all becoming superheros every other round? (50/50 chance) Odds of success are much less than 50/50. Let me clarify. A level 1 warrior attack...
by Professor P
Tue Mar 01, 2011 7:09 am
Forum: DCC RPG General
Topic: Class/Alignment combo mechanics?
Replies: 11
Views: 5236

Re: Class/Alignment combo mechanics?

The main mechanical difference between a lawful and chaotic mage would be the nature of their supernatural patron. All wizards can have one (or more) supernatural patrons, provided they choose the spell that opens that option. The lawful wizards will obviously be of a different variety than the cha...

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