Search found 898 matches
- Tue Mar 08, 2011 11:01 pm
- Forum: DCC RPG General
- Topic: Designer's Blog #3: What Do You Mean, "Vancian"?
- Replies: 102
- Views: 176956
Re: Designer's Blog #3: What Do You Mean, "Vancian"?
While magic missile seems a bit complicated at first, especially the last lines of it, don't forget that it's 7 seven spell in one, and that the most complicated results won't come up too often. But it's true, that the part about the shield should be simplified - as others told before, no one will r...
- Mon Mar 07, 2011 1:58 am
- Forum: DCC RPG General
- Topic: Designer's Blog #2: Pre-D&D Swords & Sorcery
- Replies: 36
- Views: 107110
Re: Designer's Blog #2: Pre-D&D Swords & Sorcery
Any news when will we see the next blog post? I hunger for information.
- Sun Mar 06, 2011 9:57 pm
- Forum: DCC RPG General
- Topic: Magic Items and DCC
- Replies: 29
- Views: 38860
Re: Magic Items and DCC
I think that, like the monster section, there should be a magic item section which covers the basics like basic healing potions... Dammit, I knew I forgot something! Healing potions! That explains why the characters keep dying... :) This may be just a style of play, but I'm not big on including man...
- Fri Mar 04, 2011 1:31 pm
- Forum: DCC RPG General
- Topic: Just houserule it
- Replies: 50
- Views: 55985
Re: Just houserule it
^LOL you'd need a 12 panel DM screen for DCC RPG! Interesting idea. The standard 4 panel GM screens don't work that well for me. Perhaps DCC RPG could have a 5 or 6 panel screen? Anyone remember Rolemaster? Now that was a system with a ton of charts!!!! Only played MERP, which uses a lighter versio...
- Fri Mar 04, 2011 1:01 pm
- Forum: DCC RPG General
- Topic: Just houserule it
- Replies: 50
- Views: 55985
Re: Just houserule it
I'd be absolutely blown away (pleasantly so) if we see a rule book that comes in under 100 pages. (Including monster and DM section.) I don't think we'll see a book under 100 pages, but 128 is still an awesome accomplishment. Heck, since it's for both players and DMs, I don't mind if it reaches 192...
- Fri Mar 04, 2011 12:46 pm
- Forum: DCC RPG General
- Topic: Save or die
- Replies: 52
- Views: 59120
Re: Save or die
The only thing I would add to a Save or Die situation is that if your character does die, you get a Last Gasp maneuver... A chance to do something with the death that could aid your party. Giant tentacle dragging you down into a vast crevasse, never to be heard from again? There's a chance you coul...
- Fri Mar 04, 2011 12:12 pm
- Forum: DCC RPG General
- Topic: Just houserule it
- Replies: 50
- Views: 55985
Re: Just houserule it
HackMaster 4e's GM shield has 32 panels. Still faster than flipping through your book, unless you bookmarked the tables.
- Fri Mar 04, 2011 11:51 am
- Forum: DCC RPG General
- Topic: Just houserule it
- Replies: 50
- Views: 55985
Re: Just houserule it
I to agree that the less rule book flipping the better (that is something that 4E does very well, everything on the PC sheet or monster stat block). But how do you balance that with all the crit etc tables you are to include in the game Joseph? I am interested in your thoughts. It's different when ...
- Thu Mar 03, 2011 2:47 pm
- Forum: DCC RPG General
- Topic: Save or die
- Replies: 52
- Views: 59120
Re: Save or die
The only thing I would add to a Save or Die situation is that if your character does die, you get a Last Gasp maneuver... A chance to do something with the death that could aid your party. Giant tentacle dragging you down into a vast crevasse, never to be heard from again? There's a chance you coul...
- Thu Mar 03, 2011 2:13 pm
- Forum: DCC RPG General
- Topic: Save or die
- Replies: 52
- Views: 59120
Re: Save or die
I think Save or Die should be included. DCC is going to be a badass game, not one made for weaklings who need three failed saving throws to die. :lol: What I never liked is level drain. I have no problem with permanent ability damage, but level draining is simply a pain in the ass. Put in more ways ...
- Wed Mar 02, 2011 11:41 pm
- Forum: DCC RPG General
- Topic: Appendix N and D&D related movies
- Replies: 5
- Views: 9992
Re: Appendix N and D&D related movies
Hammer horror movies, especially the ones with Christopher Lee as Dracula and Peter Cushing as the most badass van Helsing. This is where the cleric class and their Turn Undead ability comes from.
- Wed Mar 02, 2011 11:28 am
- Forum: DCC RPG General
- Topic: Multi-classing in DCC RPG?
- Replies: 54
- Views: 68446
Re: Multi-classing in DCC RPG?
Our group has no DM right now. Just Referee. And that's... me.fireinthedust wrote: Ravenheart87 & JRR: Boy do I wish I'd had *your* DM for those games!
- Tue Mar 01, 2011 11:09 pm
- Forum: DCC RPG General
- Topic: Warrior mechanics
- Replies: 70
- Views: 88203
Re: Warrior mechanics
Will other classes get some kind of attack bonus too? Can we increase the character's attributes at some levels?
- Tue Mar 01, 2011 11:04 pm
- Forum: DCC RPG General
- Topic: Multi-classing in DCC RPG?
- Replies: 54
- Views: 68446
Re: Multi-classing in DCC RPG?
And if we don't have skills, for preference of ability score checks, could we *please* not end up with rules where Thieves are the only ones who can climb over a fence with "climb walls"? That's the wrong use of thief skills. In my Swords & Wizardry campaign we use it almost like the ...
- Mon Feb 28, 2011 3:09 am
- Forum: DCC RPG General
- Topic: Grappling in DCC?
- Replies: 63
- Views: 69927
Re: Grappling in DCC?
If I leave it open and undefined in the rules, can you all just improvise and not blame me for the bad grapple rules? :) Uh, no offense but I can immediately see that'll be one of the first things DCC RPG buyers will be clamoring for clarification, especially if they're coming from 3.x/Pathfinder/4...
- Mon Feb 28, 2011 12:47 am
- Forum: DCC RPG General
- Topic: Blackdirge’s Dungeon Denizens as Monster Manual for DCC RPG?
- Replies: 29
- Views: 38927
Re: Blackdirge’s Dungeon Denizens as Monster Manual for DCC
To avoid rulebook bloat in general, I'm leaning toward only doing one additional rulebook a year after the core book. The additional one would be called the "DCC Annual" (for 2012, 2013, etc.) and would include any new rules, errata, clarifications, and generally cool ideas that came up i...
- Sun Feb 27, 2011 10:52 am
- Forum: DCC RPG General
- Topic: Dragons
- Replies: 4
- Views: 8788
Dragons
There are plenty of dragons in swords & sorcery literature, and they are quite different from each other - there are dinosaur-like monsters, flying pteradons and medieval fire-breathing winged lizards too. In the different editions of D&D we had dozens of dragons, but the biggest difference ...
- Sun Feb 27, 2011 1:25 am
- Forum: DCC RPG General
- Topic: Blackdirge’s Dungeon Denizens as Monster Manual for DCC RPG?
- Replies: 29
- Views: 38927
Re: Blackdirge’s Dungeon Denizens as Monster Manual for DCC
So, that's a roundabout way of saying that I'm not sure how many monster books I'll publish. What do you guys think? Do people want a lot of monster books? Or, knowing that it's very simple to create new monsters, would you rather just create your own? I would rather have no generic monster books f...
- Sun Feb 27, 2011 12:45 am
- Forum: DCC RPG General
- Topic: Blackdirge’s Dungeon Denizens as Monster Manual for DCC RPG?
- Replies: 29
- Views: 38927
Re: Blackdirge’s Dungeon Denizens as Monster Manual for DCC
So, that's a roundabout way of saying that I'm not sure how many monster books I'll publish. What do you guys think? Do people want a lot of monster books? Or, knowing that it's very simple to create new monsters, would you rather just create your own? There's no such thing as "too much monste...
- Sat Feb 26, 2011 12:26 pm
- Forum: DCC RPG General
- Topic: Origins of D&D ideas: monsters, classes, spells, etc.
- Replies: 44
- Views: 56139
Re: Origins of D&D ideas: monsters, classes, spells, etc.
In Queen of the Black Coast , the monster called Winged One transformed black men into hyenas/werehyenas: possibly source for Gnolls. Thog from The Slithering Shadow is the possible source for D&D's Slaadi or Warhammer's Slann. Gnolls are from Lord Dunsany, although he called them gnoles. They ...
- Sat Feb 26, 2011 6:59 am
- Forum: DCC RPG General
- Topic: Multi-classing in DCC RPG?
- Replies: 54
- Views: 68446
Re: Multi-classing in DCC RPG?
Well, check out the OD&D and BD&D elf, and tell me, which one comes to your mind when you read about it's abilities: Legolas or Elric? The elf class is a good archetype to represent "ancient people" of sword & sorcery literature - melnibonéans, eldarin, vadhagh, high elves, sty...
- Sat Feb 26, 2011 2:51 am
- Forum: DCC RPG General
- Topic: Multi-classing in DCC RPG?
- Replies: 54
- Views: 68446
Re: Multi-classing in DCC RPG?
Elric would be a member of the Elf class.fireinthedust wrote:Different XP is a nightmare for the GM, or can be. I get the balance issues, just saying.
Would Elric be multiclass, or are you going to allow Wizards to use swords (like Elric and Gandalf)?
- Fri Jan 07, 2011 8:37 am
- Forum: DCC RPG General
- Topic: Thoughts on a simplified SRD game.
- Replies: 59
- Views: 76080
Re: Thoughts on a simplified SRD game.
I am still out on the whole Race is a class type thing... I will have to mull that over to see if that is the best. If I recall, D&D 3.5 allowed race as class in a way. There were race exemplar prestige classes or some such in one of the books. If an elf decided to go that route, he wasn't just...