Search found 10 matches

by ThreeDieSix
Wed Jan 09, 2019 8:28 am
Forum: DCC RPG Adventure Modules
Topic: Advice on Intrigue at the Court of Chaos
Replies: 3
Views: 9428

Re: Advice on Intrigue at the Court of Chaos

I played through this module. I absolutely hated it. It was the worst experience of our DCC campaign. One player tried his best to kill another player's character. He failed to get the kill, but managed to inflict severe, permanent damage. Another player had their character steal all of the rewards ...
by ThreeDieSix
Tue Apr 17, 2018 2:57 pm
Forum: Judges' Forum
Topic: Betrayal response
Replies: 4
Views: 11799

Re: Betrayal response

I would take a cue from Paranoia RPG, the game where the characters are supposed to betray each other. At the onset of the adventure each character receives special instructions and knows that all other players have opposing instructions. That way, they expect their peers to betray them and have a ...
by ThreeDieSix
Thu Jun 21, 2012 10:11 pm
Forum: Rules discussion
Topic: -1 STR & -1 AGI effect on melee & ranged combat
Replies: 7
Views: 4034

Re: -1 STR & -1 AGI effect on melee & ranged combat

Does this mean that a character with a Strength mod of -1 does less damage with this weapon? This is how I ruled it in a recent game. Additionally, I ruled that the -1 mod affected all ranges, not just close; it seemed strange that the weapon would do more damage at medium range (by not applying th...
by ThreeDieSix
Wed Jun 06, 2012 6:46 pm
Forum: Rules discussion
Topic: Birth Auger at +0
Replies: 28
Views: 12385

Re: Birth Auger at +0

I've been thinking of giving characters with a 9 or 10 initial luck a -1 birth auger and characters with 11 or 12 initial luck a +1 birth auger. Makes the characters a little more interesting and individual.
by ThreeDieSix
Tue Jun 05, 2012 2:57 pm
Forum: Judges' Forum
Topic: Those damned halflings
Replies: 18
Views: 8830

Re: Those damned halflings

According to Tolkien, halflings are "unobtrusive", "hard to find", and "shy of the big folk". They could have small communities here and there that nobody pays attention to or takes note of. They're not in the history books, they're not studied by sages (too boring), and they rarely interact with th...
by ThreeDieSix
Tue Jun 05, 2012 2:44 pm
Forum: Rules discussion
Topic: The roll under Luck Check. . .
Replies: 9
Views: 4762

Re: The roll under Luck Check. . .

If roll-under is an issue, then just have players roll 1d20 + Luck Score vs. DC 21. It's mathematically the same as rolling under Luck. Make sure that they're adding their full luck ability score to the die roll, though, not just the luck modifier.
by ThreeDieSix
Tue Jun 15, 2010 7:49 pm
Forum: Dungeon Crawl Classics - General
Topic: Supporting multiple systems within the DCC's
Replies: 59
Views: 53138

Re: Supporting multiple systems within the DCC's

Whaaaa? I started with 3.5, but I've never played without a map and tokens of some kind. Color Spray can't be adjudicated fairly without seeing exactly whom it covers, and what sacrifices must be made to ensure it doesn't hit allies. Playing without a map and minis was pretty common prior to 3e. In...
by ThreeDieSix
Tue Jun 08, 2010 7:59 pm
Forum: DCC RPG General
Topic: Reading Appendix N
Replies: 79
Views: 25534

Re: Reading Appendix N

Thanks for the recommendations! I'm in San Jose, so I'll have to make the short trip up to San Francisco to check out Kayo and Borderlands. There are a some pretty good used book stores on the southern end of the bay area, but they're not nearly as impressive as Kayo and Borderlands seem to be. As f...
by ThreeDieSix
Mon Jun 07, 2010 8:37 pm
Forum: Dungeon Crawl Classics - General
Topic: Supporting multiple systems within the DCC's
Replies: 59
Views: 53138

Re: Supporting multiple systems within the DCC's

I'd like to see DCC modules that are compatible with classic D&D (OD&D, 1e, 2e, or BX/BECM). I have no interest at all in 4e and very little interest in 3e. I'm quite interested in a DCC RPG, as long as it sticks reasonably close to classic D&D and is well-supported.
by ThreeDieSix
Mon Jun 07, 2010 8:07 pm
Forum: DCC RPG General
Topic: Reading Appendix N
Replies: 79
Views: 25534

Re: Reading Appendix N

I haven't made a concerted effort to read appendix N, but I have read quite a few of the books listed: Anderson, Poul - Three Hearts and Three Lions; The Broken Sword Carter, Lin - "World's End" Series de Camp, L. Sprague - Fallible Fiend de Camp & Pratt - "Harold Shea" Series Howard, R. E. - "Conan...

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