Search found 36 matches

by robertsconley
Fri Jun 17, 2011 5:15 am
Forum: DCC RPG General
Topic: Mighty Deeds of Arms
Replies: 29
Views: 16727

Re: Mighty Deeds of Arms

Please, please, PLEASE drop the Mighty Deeds of Arms rules from the judge's section! Instead of hard rules, leave the Mighty Deeds nice and freeform as they currently read in the Fighter section. Maybe add in some advice on how to tell when a player-proposed Mighty Deed goes too far and what to do ...
by robertsconley
Thu Jun 09, 2011 7:49 pm
Forum: Playtest Feedback: Characters
Topic: Demi-human classes...
Replies: 64
Views: 48556

Re: Demi-human classes...

FWIW, I think it would be a good idea to spell out the original intent, as it's obviously confusing people. Providing a clear baseline is vital for a good rulebook. GMs can always change rules once they understand them as-written. Ergo, my vote would be to clearly state that: 1. If you roll an Elf,...
by robertsconley
Mon May 23, 2011 5:40 am
Forum: DCC RPG General
Topic: Designer's Blog #3: What Do You Mean, "Vancian"?
Replies: 102
Views: 99050

Re: Designer's Blog #3: What Do You Mean, "Vancian"?

And just for kicks, this is what I mean by "badass art." Did you know that Emirikol the Chaotic's infamous rampage was thwarted mere seconds after it begun by Lokerimon the Lawful? Emirikol was hosed anyway as he was riding towards a castle courtyard. But it is good that Lokerimon got him. :D http:...
by robertsconley
Tue Mar 29, 2011 5:42 am
Forum: System Neutral Products and More
Topic: The Future of Points of Light
Replies: 2
Views: 7182

Re: The Future of Points of Light

Thanks for the shout out, Joseph. Demiurge, I been focusing on the Majestic Wilderlands but I am releasing Blackmarsh which is similar to the other Points of Light settings and designed to work with Southland. (It border to the north of Southland). You can read about it on my blog here. http://batin...
by robertsconley
Mon Mar 28, 2011 5:42 am
Forum: DCC RPG General
Topic: Spell Cards and Handouts at Garycon
Replies: 1
Views: 2670

Spell Cards and Handouts at Garycon

I just read a report by Jeff Rients about playing the DCC RPG. (http://jrients.blogspot.com/2011/03/few-garycon-iii-images.html) I just want to commend Harley and Joesph for including the use of spell cards in the game. From my own playtest having aides like those is going to be vital to the success...
by robertsconley
Fri Jan 21, 2011 11:43 am
Forum: DCC RPG General
Topic: what game is most like the DCC RPG?
Replies: 62
Views: 25955

Re: what game is most like the DCC RPG?

I tried to create a character in RM once. It was more fun to do my taxes. No you use it as a AD&D supplement i.e. as a combat sub-system and possibly spell. It was how Arms Law and Spell Law were originally presented. The DCC RPG character creation is simple and straightforward much like older edit...
by robertsconley
Fri Jan 21, 2011 7:00 am
Forum: DCC RPG General
Topic: So, what about combat?
Replies: 48
Views: 24403

Re: So, what about combat?

goodmangames wrote:If somebody loses his past PC, another player "donates" his extra.
I tried that as the referee of my playtest and it generated the best quip of the night.

Me: What don't you play one of the extras?

Player: I pass. I am OK with just watching. It would be like wearing another person's underwear."
by robertsconley
Fri Jan 21, 2011 6:54 am
Forum: DCC RPG General
Topic: what game is most like the DCC RPG?
Replies: 62
Views: 25955

Re: what game is most like the DCC RPG?

To be honest the closest in feel would be 1st edition Rolemaster used as an AD&D supplement. You can get reprints on RPGNow or at the company website. For AD&D you can use OSRIC. You may be able to merge Rolemaster Arm and Spell Law with 3.X. While much of the mechanics plays similarly to d20 the sp...
by robertsconley
Fri Jan 21, 2011 6:49 am
Forum: DCC RPG General
Topic: Products you want from 3PP for the DCC RPG
Replies: 14
Views: 8315

Re: Products you want from 3PP for the DCC RPG

My memory is vague so I'll probably drop the ball on my fact-check roll, but I'm petty sure the original Judges Guild Wilderlands was done in d20 (Necromancer Gmes?) and "Majestic Wilderlands" (Rob Conley) was done with C&C. They are similar but not exactly the same. Sorry if I messed up any names....
by robertsconley
Mon Jan 04, 2010 9:12 am
Forum: Dungeon Crawl Classics - General
Topic: Supporting multiple systems within the DCC's
Replies: 59
Views: 61194

Re: Supporting multiple systems within the DCC's

Or...what if the DCC had generic stats ("Orc, 6 hp, axe, chainmail")...and ALL detailed stats were available as a download? So if you play 4E you download the 4E stats PDF...if you play Pathfinder you download the Pathfinder stats PDF...etc. This would be great! Kind of like the old Judges Guild Un...
by robertsconley
Mon Jan 04, 2010 9:08 am
Forum: Dungeon Crawl Classics - General
Topic: Supporting multiple systems within the DCC's
Replies: 59
Views: 61194

Re: Supporting multiple systems within the DCC's

It is a tough call. This is how I look at it; you have three major systems 4e/3e/retro. Modules require work to convert between the three different categories. For retro clones, adventures modules are fairly easy to convert between the different systems as long as you don't get too elaborate with yo...
by robertsconley
Wed Jul 01, 2009 4:11 pm
Forum: System Neutral Products and More
Topic: Further comments on Points of Light II
Replies: 3
Views: 10107

Re: Further comments on Points of Light II

Appreciate the good words
by robertsconley
Mon Mar 30, 2009 4:36 am
Forum: System Neutral Products and More
Topic: Further comments on Points of Light II
Replies: 3
Views: 10107

Further comments on Points of Light II

It was great working with Joseph, Aeryn, Jim and the rest of the Goodman Games team. Again thanks for the opportunity. The theme of Points of Light I was about saving or expanding civilization. The theme of Points of Light II is exploration beyond the frontier of your campaign. I plundered history a...
by robertsconley
Tue Dec 30, 2008 12:29 pm
Forum: System Neutral Products and More
Topic: Points of Lights
Replies: 41
Views: 56303

Re: Points of Lights

by robertsconley
Tue Oct 07, 2008 6:35 am
Forum: System Neutral Products and More
Topic: Points of Lights
Replies: 41
Views: 56303

Re: Points of Lights

EDIT: While I'm here, lemme ask - Do the 4e DCCs and Master Dungeons have a place in any of the PoL settings? I understand the idea that they're easily transferred to any setting, but I was wondering if there was any thought put into which setting would be a "best fit" for each adventure. Forge of ...
by robertsconley
Fri Oct 03, 2008 12:29 pm
Forum: System Neutral Products and More
Topic: Points of Lights
Replies: 41
Views: 56303

Re: Points of Lights

The first three are different regions at different times. Okay, I didn't know that . My main concern is that once I select one of the four as my campaign setting, I'm pretty much tossing 3/4 of the book. While it's great to hear they have a shared history, I don't see the different time/different p...
by robertsconley
Fri Oct 03, 2008 9:19 am
Forum: System Neutral Products and More
Topic: Points of Lights
Replies: 41
Views: 56303

Re: Points of Lights

Are the four mutually exclusive? No. They can combined if so desired. Can they be different regions of the same world or does the collective backstories contradict each other? The first three are different regions at different times. The fourth is an outer plane that is related to the other three l...
by robertsconley
Mon Sep 29, 2008 8:40 am
Forum: System Neutral Products and More
Topic: Points of Light Maps
Replies: 1
Views: 5610

Re: Points of Light Maps

I can't promise anything for the next one, but I will look at alternatives for the one afterwards.

Thanks for the suggestion

Rob Conley
by robertsconley
Thu Sep 11, 2008 6:44 am
Forum: System Neutral Products and More
Topic: Points of Lights
Replies: 41
Views: 56303

Re: Points of Lights

So are there any chances of a Points of Light 2? What about a product that expands on the microsettings described in the original PoL? Any chance of seeing more of those classic RSC maps in any other products? 1) Yes PoL 2 is in the works. 2) If PoL sells as a series I certainly see side products e...
by robertsconley
Thu Sep 11, 2008 4:23 am
Forum: System Neutral Products and More
Topic: Player Maps for Points of Light
Replies: 1
Views: 5527

Player Maps for Points of Light

Goodman Games has posted a pdf that has player version of the maps found in Points of Light. The maps omit or distort the information on the GM Map.

http://www.goodman-games.com/4380preview.html

http://www.goodman-games.com/downloa...layers-Map.pdf

Enjoy
Rob Conley
by robertsconley
Wed Aug 20, 2008 4:26 am
Forum: System Neutral Products and More
Topic: Points of Lights
Replies: 41
Views: 56303

Re: Points of Lights

Ok, I ordered it today. So, for those who are already privy to the 4E goods, If I wanted to drop Dragora's Dungeon into PoL, where would it best fit? Based on the description here http://www.goodman-games.com/5301preview.html I would say Wildland would be the best fit. I would say the Tharvengian F...
by robertsconley
Sun Aug 17, 2008 8:17 pm
Forum: System Neutral Products and More
Topic: Points of Lights
Replies: 41
Views: 56303

Re: Points of Lights

Any idea when these player maps will be available? I've already ordered my copy of PoL, and am waiting for it to arrive. I've already moved my new campaign to the Southlands, using the partial map in the forums. btw the preview looks great I am not sure, but I presume that now that Gencon is over i...
by robertsconley
Mon Aug 11, 2008 8:37 pm
Forum: System Neutral Products and More
Topic: Points of Lights
Replies: 41
Views: 56303

Re: Points of Lights

Additionally, these maps are just fantastic . How are the setting maps going to be presented in the points of Light product (full page, half page)? Have you ever considered just making these types of maps? :wink: -O Wildland, Borderland, and Southland are full page. The Swamps of Acheron are half p...
by robertsconley
Fri Aug 08, 2008 8:15 am
Forum: 4E Products
Topic: What 4E classes do you want from Forgotten Heroes?
Replies: 17
Views: 13324

Re: What 4E classes do you want from Forgotten Heroes?

How about a set of realistic versions of the core classes. Sort of like GURPS Martial Arts except for D&D 4th Edition. The magic using classes would be more subdued, less flash bang magic, more buff oriented. Instead of Fighter you would have a Warrior Priests instead of Clerics Woodsmen instead of ...
by robertsconley
Thu Aug 07, 2008 7:16 am
Forum: System Neutral Products and More
Topic: Points of Lights
Replies: 41
Views: 56303

Re: Points of Lights

So can we hear some details and war stories from the campaign? You guys will never hear a more sincere request to "tell me about your characters" :) I recount some of the early days of my game here http://odd74.proboards76.com/index.cgi?board=general&action=display&thread=1185 I will have another p...

Go to advanced search