The Last City
The Surface World is Wasted
With each rising moon comes the surface-blasting meteors of the lunar
rain, destroying everything living below. All the major cities of DragonMech
are reduced to rubble -- except for one. The free city of Edge, carved
into the solid rock of a 2,000-foot tall cliff, still stands under the
protective wall of its cliff face.
One City Still Stands
Built into a natural cavern above a towering waterfall, Edge is the
world's busiest trade port. An ancient river flowing from the heart of
the underdeep divides the cavern in two. Each bank is a city unto itself
-- as is the nearby cliff-dweller settlement. No government has ever united
these disparate populations. Will the rising mechdoms claim this merchant
jewel? Or will Edge remain a rough-and-tumble frontier town like it's always
Rules Set: d20 v3.5.
Writers: Lee Hammock, Matt Sprengeler, Christina Stiles, Patrick Younts
Developer: Matt Sprengeler
Art Director and Graphic Designer: Shane Hartley
Editor: Ken Hart
Produced in cooperation with Sword
& Sorcery Studios, a division of White Wolf
WW17605, 128 pages, $21.99
Prepare to enter the last city!
Protected by its sheer cliff, the cave-based city of Edge was affected
less by the lunar rain than anywhere else.
Edge: a place where almost anything can be bought or sold.
Bethena "Ma" Stonefoller, head of the Stairkeepers guild.
Mech ball, a deadly sport and prime attraction of the annual Low Water
Nardigrum, a very old but very impressive guardian mech of Edge
Understairing: a popular (and dangerous) sport in Edge