Etherscope Softcover Rulebook

Enter Etherspace

In 1876, Harold Wallace discovered something that changed the world: Etherspace. The might of Victorian industry drove forward, breaking down the frontiers of technology. Steam engines became smaller, weapons became more powerful, and cybernaughtics replaced limbs lost in bloody imperial wars. Then mankind learned to step into Etherspace itself.

Cyberpunk Victoriana

Now it's 1984. In this alternative world of out-of-control technology, Etherspace is the new frontier. Punk scope riders fight evil industrialists while occult investigators war against Etherspace demons. Mysterious System Agents lurk in the shadows as treasure hunters raid Lemurean ruins for lost secrets. Jack in, scope up, and get ready, because the options for an Etherscope game are endless!

Etherscope is a complete OGL role playing game containing everything you need to create a character, play an adventure, start a campaign, and explore Etherspace!

Special Softcover Edition

This special softcover edition of the Etherscope rulebook is updated and revised from the hardcover printing. It includes all known errata, the new adventure Cinnamon Rose, and a 16-page bonus section with excerpts and previews from other Etherscope titles.

Rules Set: Etherscope (d20 Modern variant).


  • Nominee, Best d20 Game, 2006 Gen Con ENnie Awards

Reviews of the Hardcover Edition

  • GameWyrd: "Etherscope is a brilliantly original game... It's late December and Etherscope is a good contender for d20 game of the year." 
  • EN World, staff reviewer Crothian: 5 stars. "Etherscope is one of the most unique and compelling settings to come out of the d20 craze." 
  • EN World, staff reviewer Psion: 4 stars. "The game ends up being the best professional take on a Victorian style steampunk setting I have seen. The setting is an enchanting synthesis between the world of Victorian era superscience and modern, cyberpunk, and horror tropes." 
  • DriveThruRPG Fan Review: 5 stars. "All in all this book is excellent value for money (the production values are outstanding!) and I highly recommend it for a group wanting something genuinely different." 
  •, columnist Ross Winn: "It is a gorgeous game. Hardbound with an extremely evocative cover by Jonathan Hill, the interior art is great, the layout clear, the printing of good quality. Even the binding seems good." 
Etherscope Previews
  • Game Trade Article: Download the full-color 4-page Etherscope preview article that appeared in Game Trade magazine! Click here to download (13 MB PDF). 
  • Preview #1: The Scope: The first look at the Etherscope core rulebook! This 12-page preview provides you with a broad overview of the Etherscope itself, providing details on the geography of Etherspace and the scientific and technological implications. It will whet your appetite to see the game rules that allow your characters to explore the Scope! Click here to download! (2.8 MB PDF) 
  • Preview #2: The Enginaught Basic Class: The enginaught is a basic class in Etherscope, a character as likely to be customizing cybernaughtic implants as he is providing scope tabs to the counter-culture. This 8-page preview provides you with a first look at the classes of Etherscope. Click here to download! (4.4 MB PDF) 
  • Preview #3: Scope-based Skills: Etherscope is a complete stand-alone role-playing game that includes a skill system derived from the d20 Modern rules set. This preview showcases two important skills for Etherscope characters: Scope Resilience and Scope Use. Click here to download! (4.9 MB PDF) 
  • Preview #4: The World of Etherscope: Etherscope is set in alternate-history world almost like the one we know -- but not quite. Learn more in this preview from Chapter V: The World of Etherscope. Click here to download! (4.9 MB PDF) 

Produced in cooperation with Malladins Gate Press.

Etherscope created by Nigel McClelland and Ben Redmond 
Designers: Nigel McClelland and Ben Redmond 
Additional Designers: Chris Durham and David Schwartz 
Writers: Ben Redmond, Nigel McClelland, Christopher F. Allen, Chris Durham, Mark Charke, and David Schwartz 
Developer: Luke Johnson 
Editor: Ken Hart 
Art Direction and Graphic Design: Shane Hartley 
Cover Art Direction: Sean Glenn 
Cover Art: Jonathan Hill 

GMG17625, 304 pages, softcover, $24.99