Age of Cthulhu:
Death in Luxor

In the age of the pharaohs, a great and unfathomable evil rose from the murky depths to cast its gibbous shadow over ancient Egypt. At the cost of his empire, Ramesses III imprisoned the horror beneath the sands of Luxor, where it has slumbered ever since. 

In 1924, a team of visiting archeologists unearthed the last remaining testament of that ancient mystery, only to unleash a terror from out of time. Now death stalks the dusty streets of Luxor and a new age of horror is at hand. Can your investigators succeed where the mightiest of pharaohs have failed? Or will they fall victim to Luxor's secret past? 

Set throughout the globe and torn from the pages of the hidden history of the world, Age of Cthulhu adventures bring new secrets and mind-bending horrors to your 1920's Call of Cthulhu game. 

Each adventure comes with copious player handouts, detailed maps, and pre-generated investigators ready to risk their lives and their sanity to confront the horrors of an uncaring universe.

Rules Set: Chaosium Basic Role Playing.


  • The Old Persian: Death in Luxor features many mysteries, not least of them the old Persian


  • Flames Rising Staff Review: 8 out of 10. “Death in Luxor has plenty of atmosphere for fans of Lovecraft and pulp; furthermore, it carries terrific substance as well. The author writes well and easily keeps the reader hooked for the story’s duration.”
  • Yog-Sothoth.Com: 4 stars. “There is a definite tip of the hat to several classic investigations (Masks,  Shadows, etc), but it still seems fresh and original… For 2-3 nights of gaming at $12.99 (US), I would consider this a very good value.  Accessible and useful for both novice and experienced investigators.”
  • OgreCave: “Serves as a ‘best of’ showcase of many of the things that make Call of Cthulhu a uniquely satisfying game: creepy horror, an emphasis on exploration and planning over mindless combat, and the opportunity to save the world or die heroically trying. Not a bad start, and I look forward to seeing what else Age of Cthulhu has to offer.”
  • Fan Review: 4.5/5. “Death in Luxor starts with a bang and doesn’t relent until you’re safe inside the belly of an old one. A great adventure and a great way to kick off the Age of Cthulhu line.”
  • Lost Coast Mythos: “Check this out if you are a fan of the pulpier side of Cthulhu gaming, a fan of Goodman Games' work, or just want to support a promising new third-party publisher.”
  • Critical Hits: “Anyway the adventure was great.”
  • RPGNow Fan Review: “I was extremely pleased with this entire series of supplements for CoC. In the case of Death in Luxor, it was clear, well laid out, and flexible enough to permit the Keeper to run it in any order the players care to approach it in.”
  • RPG Geek Fan Review: “Overall I liked the adventure. It was linear but not overly so and the action was great. If this is their first attempt at a Call of Cthulhu scenario they are off to a great start.”
Resources Related Products: Visit our Age of Cthulhu page for more scenarios.

Writer: Harley Stroh
Cover Art: Eddie Sharam
Interior Art: Tom Martin and Brad McDevitt
Graphic Design: Brad and Jess McDevitt

GMG7001, 48 pages, $12.99