Some explorers perish in pit traps while others found fiefdoms. What
sets them apart? Master dungeons: heroes are chiseled from the challenges
they face, and those who conquer master dungeons rise to be kings.
Lost artifacts that raise continents from the sea, an empire's treasures
buried to avoid capture, nascent godlings amassing divine energies: choose
these challenges over the goblin cavern if you want to prove yourself worthy
of glory and empire!
Strange mists and weird lights glimmer and seethe along the banks of
the Drachenvold Swamp. The folk of Kingshire have vanished like ghosts
into the swamp, leaving only strange idols in their wake. At the heart
of the fetid marsh, ruins of an ancient keep are all that remain of a once
mighty band of rebel eladrin lords. But the ruined keep is home to a hungry
curse capable of drawing the heroes back through time and space. Cast into
a foreign realm of endless horror and bloodshed, it will take all your
courage and cunning to end...the Curse of the Kingspire.
Cryer: “The adventure provides lots of opportunities for creative and
intelligent gaming, with nods to an older style of play. There are opportunities
for stealth, skill challenges, and roleplaying as well as combat.”