Dungeon Crawl Classics #26:
The Scaly God

An Adventure for Character Levels 4-6

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you fear, and the secret doors you know are there somewhere.

A mountainside stronghold important to local trade has been completely destroyed. When the heroes investigate the situation, they find a tribe of savage goblinoids occupying the stronghold. But the goblinoids couldn't possibly have inflicted the damage evident on the mighty stronghold's foundations. The more the heroes dig for clues, the more they uncover, until soon they find an underground cavern complex unbeknownst to the nearby towns -- and in that cave, they come face to face with the goblinoids' scaly god himself...

Features:

  • Classic enemies that lead to unexpected foes
  • A cavern crawl with a surprise at the end
  • 19 new monsters, some from OGL sources such as the Tome of Horrors and others entirely new

Rules Set: d20 v3.5.

Áereth Map Grid: MM5.

Writer: Rick Maffei
Front Cover Artist: Jason Edwards
Back Cover Artist: Michael Wilson
Cartographer: Jeremy Simmons

GMG5025, 80 pages, $18.99.


Beware the scaly god...


...and his minions!


Watch out... these guys are tough!


Whatís an illusion and whatís real?


Be careful when you search the ruins...


The mountain trogs fight to defend their god!