Dungeon Crawl Classics #6:
Temple of the Dragon Cult

An Adventure for Character Levels 8-10

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you fear, and the secret doors you know are there somewhere.

In Temple of the Dragon Cult, the characters are called in to pursue a dragon that the king's army was able to wound but not kill. It seems straightforward enough: the army tracked the dragon to its lair, and all the characters have to do is go in and kill it. But this dragon has a devoted cult of dragonblood followers who worship its every breath. Its lair is their temple -- and they'll fight to the death to defend their dragon-god...

Rules Set: d20 v3.5.

Áereth Map Grid: MM4.

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Writer: John Seavey
Front Cover Artist: William McAusland
Back Cover Artist: Brad McDevitt
Interior Artists: Jason Edwards, Lokarian, William McAusland
Cartographer: Jeremy Simmons

GMG5005, 32 pages, $10.99.


Features retro-style hand-painted cover art, both front and back!


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Ack! Roper!