Dungeon Crawl Classics #5:
Aerie of the Crow God

An Adventure for Character Levels 7-9

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you fear, and the secret doors you know are there somewhere.

Aerie of the Crow God was nominated for Best Adventure in the 2004 Gen Con ENnie Awards. This special expanded edition includes an all-new sequel to the original adventure! Lady Elisabeth Pendour beseeches the heroes for their help. They must recover a key that was on her husband's body when he perished trying to clear an ancient tower. The tower was once a coastal fortress, but now it lies in ruins, occupied by black-feathered rook harpies who worship a foul carrion crow demon. Lord Pendour sought to free his subjects from fear by clearing the rampaging rooks from their nests. But he failed, and unless the heroes can recover his body, the crow god will come for his wife, too...


  • The original award-nominated Aerie of the Crow God adventure plus a new adventure, "Seed of Evil," a never-before-seen sequel that continues where Aerie leaves off.
  • Nine fully illustrated player handouts, designed to bring the adventure alive for your players!
  • Includes stats for three new monsters, all integrally tied to the adventure, as well as several new magic items, plus background on the environs of Gurnard's Head.
Rules Set: d20 v3.5.

Áereth Map Grid: MM3.


  • Nominee, Best Adventure, Gen Con ENnie Awards 2004
  • EN World, staff reviewer Joe Kushner: 4 stars. "Another huge point for me is player's handouts. These are rare these days. It's nice when you get not only a page or two, but several pages to copy and hand out to your players."
  • EN World, staff reviewer Psion: 4 stars. "If you are going to do something, do it well. Words that Goodman seems to live by when it comes to this installment of the Dungeon Crawl Classics series. It is a fairly straightforward dungeon crawl in the classical mold. But it is excellently supported with good hooks, guidelines, and illustrations, aspects which many modern adventures have been negligent on and would have been nearly unheard of in the adventures the series hopes to emulate. But this deviation is, undoubtedly, a good thing."
  • Gaming Report: 4 stars. "A d20 homage to classic AD&D dungeon romps and treasure hunts."
  • GameWyrd: "In actual fact the adventure is quite fun, there's just enough going on to interest people and a good chance much of the back story will come out (whereas it's normally lost entirely)."
  • Kingbeast’s Lair: “The encounters and theme are very strong and the adventure can easily be molded into most campaigns.”
  • Free Web Enhancement: Download "Seed of Evil," the sequel adventure included in the second printing of DCC #5, for free! Click here to download! (5.9MB PDF)
Writer: Andrew Hind
Front Cover Artist: Chuck Whelon
Back Cover Artist: Brad McDevitt
Cartographer: Jeremy Simmons

GMG5004R, 64 pages, $15.99.

Features hand-painted retro style cover art.

Don't mess with the Carrion Crow Goddess!

Something about these harpies just ain't right... well, let's kill first and ask questions later!

Why is there a duergar blacksmith working with the harpies? Hmmm....

And what in the world is THAT? Find out inside...

Oh, and did we mention the player handouts? All nine of them?