Our adventures are stand-alone, but can be combined in different ways
to create exciting adventure paths! Check back regularly as we update the
list of adventure paths you can create with our modules.
| Levels |
Number
and Title |
Themes
and Challenges |
| 1 |
In Search of Adventure |
Six level 1 adventures |
| 1 |
M1: Dragora's Dungeon |
Cross swords and spells with the corrupt servitors of ancient Sorcerer
Kings! |
| 1 |
#53: Sellswords of Punjar |
Deep within the heart of the Punjar slums, something wicked stirs... |
| 1 |
#54: Forges of the Mountain King |
Captive to an ancient curse, defended by an army of wicked dwarves,
the Forges of the Mountain King burn with a hatred older than time. |
| 1 |
#55: Isle of the Sea Drake |
Serpentine-death stalks the oceans, luring the brave and the foolish
to their doom in the Isle of the Sea Drake. |
|
1
|
#59: Mists of Madness |
Hidden by foul mists, and mad cultists, a dread arch-lich threatens
to awaken once more. |
|
1
|
#63: The Warbringer’s Son |
The bloodiest tournament on record |
|
2
|
From Here to There: The Hunting Party |
An encounter with a large group of goblins leads to something other
than combat… |
|
2
|
From Here to There: Flying High |
The heroes must assist hippogriffs whose eggs are in danger of being
stolen! |
| 4 |
#56: Scions of Punjar |
When greed is stronger than blood, and nobles cast their lots with
the wicked and befouled, who can you trust? |
| 4 |
#57: Wyvern Mountain |
Tales of an ancient dragon ring the Ul Dominor peaks. Are you courageous
enough to find the truth behind the legends? |
| 4 |
#58: The Forgotten Portal |
Far across the western sea, stands a fabled city of gold, home to a
relic beyond compare: the Forgotten Portal. |
|
4
|
M2: Curse of the Kingspire |
A forgotten citadel of eladrin lords, cast out of time and place by
the fell Curse of the Kingspire. |
|
4
|
From Here to There: The Crossing |
A bridge must be crossed…but this is no ordinary bridge… |
|
5
|
#64: Codex of the Damned |
A ruined church, an evil tome, and demonic foes! |
|
5
|
From Here to There: The Hanging Tree |
After escaping from the undead raised by a hanging tree, the players
reach Tarrow and discover why the spirits of the tree are restless by talking
to the locals. |
|
5
|
From Here to There: Mystery at the Wandering
Wineskin Inn |
Awakening in their room at the inn, the PCs discover that one of their
comrades is missing! |
|
5
|
From Here to There: When Madness Seeps Through |
A forgotten temple occupied by the remnants of cultists |
|
6
|
From Here to There: The Toll Station |
The PCs must defeat a nightmare demon to rescue imprisoned guardsmen |
|
7
|
#60: Thrones of Punjar |
Like fell puppet masters, fiendish foes plot from behind the Thrones
of Punjar. |
|
7
|
Level Up #1: Rift of the Hill Giant Thane |
A volcanic rift, lost in time, where behemoths stalk forgotten caverns,
and where dread foes lie in wait. |
|
7-9
|
DCC #61: Citadel of the Corruptor |
A foul disease has taken the citadel, leaving only madness and death
in its wake – are you next? |
|
7-9
|
The Adventure of Frank Frazetta’s Death
Dealer |
An epic adventure of dark fantasy, magic, and horror |
|
10-12
|
DCC #62: Shrine of the Fallen Lama |
Evil monks! |
|
12
|
Level Up #2: Shadows of the Deep |
A newly risen island, horrid creatures of the deep, and Cyclopean ruins! |
|
12
|
From Here to There: The Quick and the Dead |
Fey ambushers steal the PCs’ valuables and run! |
|
13
|
From Here to There: The Deadly Blue Yonder |
The PCs must defend themselves from aerial attack! |
|
14
|
Level Up #3: Last Call at the Blind Tyrant |
This fortified roadhouse has some evil denizens… |