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Crime Pays
A Godfather’s Grimoire

Crime Pays: A Godfather's Grimoire includes everything a player or DM
needs to bring the grim and gritty underworld into stark focus in a fantasy
world. Forget thieves’ guilds – this is the mafia in a world of dragons
and magic! Form your own band of rogues, make a bid for master of thieves,
and win a king's ransom in jewels…
…but above all, don't get caught.
This 4E sourcebook includes:
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All the rules you need to occupy a neighborhood, recruit mobsters, hire
made men, and start running your own rackets – whether you’re fleecing
elves or dragonborn.
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A new stat block system for tracking the stats of your own mob: respect,
infamy, defense, upkeep, and territory.
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Pre-statted NPCs to occupy your underworld setting, ranging from fantastic
criminals to extraordinary made men.
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Ideas for underworld events and corresponding actions of the law to help
fuel the plotline in your campaign.
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In short, this book includes everything you need to run your own mafia-themed
campaign – in a fantasy world!
Rules Set: 4E (GSL).
Resources
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Crime Templates and Mob Sheets: Download easy-to-reuse PDF files
for the Crime Templates and Mob Sheets here!
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Preview of the Introduction Chapter: Learn more about the world
of Crime Pays in this 7-page
PDF preview of the Introduction chapter. The work of a crimeboss isn’t
just for rogues. Godfathers hail from every walk of life — the one thing
that unites them is the will to make their own way in life, and their disregard
for authority.
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Preview of Chapter Three, The Mob Turn: Crime Pays includes a complete
subsystem for running thief-oriented adventures. In PDF
preview, you can check out the mechanics of the mob turn, where your
characters can interact with the law, the underworld, and many other adventure
hooks.
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Neighborhood Templates: Plan your crime campaign now with these
full-color versions of the neighborhood maps from Crime Pays. Download
now!
Reviews
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Living
Dice: “This is a must-have product for anyone who wants to run a unique
4E game or anyone who is interesting in implementing a fantasy mafia (for
any setting).”
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EN
World: “Crime Pays is a stunning piece of work, and I was thoroughly
blown-away with the level of detail that the author put into this supplement.
I’ve run several urban based campaigns, including a couple “evil” ones
over the course of my years of play, but I’ve never come across a set of
rules which simulate a criminal underworld as neatly as these. The rules
are designed to work in the background of a campaign, and mesh very well
with D&D 4E, allowing player-characters to take on a role of crime
bosses and really play the role to the hilt. And given the sheer volume
and high quality of this original content, the price for paperback book
is a great value – and the PDF is a real steal – which proves that crime
does pay!”
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RPG
Now Fan Review: “Crime Pays sets up a vibrant structure for running
a criminal organization, with a lot of player input while keeping the mechanics
relatively simple.”
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Stargazers
World: “At the end of the book, the author was nice enough to provide
an entire dictionary (almost 4 pages long) entailing all the special, unique
dialect which is specific to thieves and rogues. This section of the book
is simply fantastic. It offers the potential to add SO MUCH flavor to the
actual roleplaying experience around the table. I will have a copy of this
appendix in my DM’s binder and it will be at every single game I ever play
in, forever! Awesome.”
Writer: Harley Stroh
Cover Artist: David Griffith
Interior Artist: Brad McDevitt
Graphic Designer: Jim Pinto
GMG4455, 96 pages, $21.99
Build your godfather’s court…
Start your crime spree…
Threaten the king…
Rescue your comrades…
Steal a king’s ransom…
But above all, don’t get caught!
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