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The Random Esoteric Creature Generator
For Classic Fantasy Role Playing Games
And Their Modern Simulacra
Looking to instill a little fear in your game? Then look no further!
Nothing brings the thrill – and terror – of discovery to a game like
new monsters. Faced with the unknown, mighty-thewed heroes tremble in their
hauberks, wizened wizards fumble with their spell books, and even the most
audacious of rogues hesitate before plunging into battle.
Nevermore worry that your players have memorized every monster’s stat,
power and weakness. Nevermore resort to tired fantasy clichés, and
worn out monsters fought a thousand times before. The Random Esoteric Creature
Generator ensures that each monster your PCs cross is unique, unexpected,
and best of all – unknown. With an unlimited number of horrific combinations,
this is the last monster book you will ever need.
Bring terror back to the table with the Random Esoteric Creature Generator!
Rules Set: Systems-neutral, designed to be used with any RPG
Reviews
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RPGNow
Staff Review: 5 stars. “Inspirational, evocative, and truly impressive
for how it puts the magic back into monsters for your game. I really can’t
recommend it enough.”
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Grognardia:
4 stars. “I'll be even more pleased if other publishers take note of what
Goodman has done here and follow suit. This could signal the start of something
big.”
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RPG.net
Fan Review: 4-1/2 stars. “I'm giving this product a 4 for Substance,
as its utility is stellar, and a 4 for Style, as it’s been cleaned up in
every way I had an issue with in my earlier review. This version is a worthwhile
addition to the so-called “Old School Renaissance” which is taking place
right now, and indeed can be every bit as useful for Fourth Edition fantasy
as First.”
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EN
World Staff Review: “Goodman Games efforts here wield a book that’s
some what useful to all editions, and is a workhorse style book in that
if you enjoy random tables for inspiration, then it’s going to be a perfect
fit for your library.”
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EN
World Fan Review: “The creatures generated do, no doubt, catch players
off their guard, so that veteran players will neither be bored with “the
same old, same old” nor know automatically how to respond to a creature
simply because they know its statistical strengths and weaknesses.”
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Dragonsfoot
Review: "In the end, TRECG accomplishes the goal of providing a vehicle
for creating creatures never see by your players. It is much more than
Appendix D on steroids, as I am sure some will consider it. At a minimum,
the material is a laundry list of attributes that can be added to existing
creatures for more flavor. At it's best, you can use it to create brand
new creatures, to inspire you to expand your game world."
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Flames
Rising: “If you are looking for a quick (or in-depth) way of creating
new and unusual monsters for a fantasy game, give this one a look.”
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Tales of
the Rambling Bumblers: 3 stars. “I think the people who will really
enjoy this are the kind who know they want it just from the description
of what it is.”
Preview: Download a 6-page preview
of the Random Esoteric Creature Generator!
Writer: James Edward Raggi IV
Developer: Harley Stroh
Cover Art: Doug Kovacs
Graphic Designer: Peter Bradley
Editor: Ken Hart
GMG4375, 32 pages, $12.99
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